Wine |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
 |
Wine Level 1
Village (Vineyard)
"In vino sanitas."
|
2 |
1100 |
所有商业产值+5% (regions_in_this_province)
本地商业生产150财富 (this_building)
每回合人口增长+1 (this_province)
每回合公共秩序+1 (所有行省)
40酒类 (this_building)
边界外视野范围+12 (this_region)
|
|
|
2 |
 |
Wine Level 2
Settlement (Large Vineyard)
A growing city is a thirsty city.
|
3 |
1600 |
粮食-1 (this_region)
所有商业产值+10% (regions_in_this_province)
本地商业生产200财富 (this_building)
每回合人口增长+2 (this_province)
每回合公共秩序+2 (所有行省)
80酒类 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
|
|
|
3 |
 |
Wine Level 3
Town (Winemaker)
Even a poor wine can be improved with a little art.
|
5 |
2300 |
粮食-4 (this_region)
所有商业产值+15% (regions_in_this_province)
本地商业生产250财富 (this_building)
每回合人口增长+3 (this_province)
每回合公共秩序+3 (所有行省)
120酒类 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
|
|
|
4 |
 |
Wine Level 4
Colonia (Master Winemaker)
A master vintner reserves the finest grapes. The rest are left for the masses.
|
8 |
3300 |
粮食-8 (this_region)
所有商业产值+20% (regions_in_this_province)
本地商业生产300财富 (this_building)
每回合人口增长+4 (this_province)
每回合公共秩序+4 (所有行省)
160酒类 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
|
|
|