
Agricultural | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 | ![]() |
Agricultural Level 1 Villa Nothing enriches the land quite as well as its master’s eye. |
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2 | 700 |
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2 | ![]() |
Agricultural Level 2 Herding Ground Not all land is suitable for arable farming. |
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3 | 1300 |
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3 | ![]() |
Agricultural Level 2 Grain Pits Roman life cannot flourish without access to its staple. |
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3 | 1300 |
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4 | ![]() |
Agricultural Level 2 Farm There is simple Roman honesty in a farm. |
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3 | 1200 |
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5 | ![]() |
Agricultural Level 3 Cattle Pens Pens. For cattle. |
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5 | 2600 |
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6 | ![]() |
Agricultural Level 3 Grain Silos Large grain pits from which the masses might be fed. |
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5 | 2300 |
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7 | ![]() |
Agricultural Level 3 Irrigation Ditches Improving the land always improves the harvest. |
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5 | 2000 |
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8 | ![]() |
Agricultural Level 4 Cattle Ranch The demand for meat can be met by turning over land to cattle. |
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8 | 4300 |
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9 | ![]() |
Agricultural Level 4 Horreum Behind every empire and hungry army there is a granary. |
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8 | 3500 |
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10 | ![]() |
Agricultural Level 4 Latifundium The great maw of the people must be fed from great estates. |
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8 | 3200 |
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