City Centre |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
 |
City Centre Level 1
Public Forum
More than just a marketplace, the forum is the hub of all society.
|
2 |
700 |
50 wealth from local commerce (this_building)
+1 public order per turn (this_province)
|
|
|
2 |
 |
City Centre Level 2
Amphitheatre
A good death met with dignity shows the virtues of a proper Roman life.
|
3 |
1400 |
-1 food (this_region)
60 wealth from entertainment (culture) (this_building)
+5 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
|
|
|
3 |
 |
City Centre Level 2
Wine Trader
Hic!
|
3 |
1700 |
-1 food (this_region)
+10% wealth from culture (regions_in_this_province)
80 wealth from local commerce (this_building)
+1 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+6% tariff income from trade agreements (this_faction)
|
|
|
4 |
 |
City Centre Level 2
Delicatessen
Where would a Roman be without the finer things in life to adorn his dinner table?
|
3 |
1100 |
5 food (this_region)
+10% wealth from agriculture (regions_in_this_province)
70 wealth from local commerce (this_building)
-2 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
|
|
|
5 |
 |
City Centre Level 2
Slave Trader
Slaves are the sinews of an empire. Nothing can be achieved without them.
|
3 |
4000 |
+10% wealth from agriculture (regions_in_this_province)
+10% wealth from industry (regions_in_this_province)
100 wealth from local commerce (this_building)
-4 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Reduces slave population decline (this_province)
+25% wealth generated by slaves (this_province)
|
|
|
6 |
 |
City Centre Level 2
Library
A library is the memory of an entire people.
|
3 |
1300 |
-1 food (this_region)
70 wealth from learning (culture) (this_building)
+6% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
|
|
|
7 |
 |
City Centre Level 2
Cattle Trader
The easiest way of keeping meat fresh is to keep it alive.
|
3 |
1600 |
+10% wealth from agriculture (regions_in_this_province)
120 wealth from local commerce (this_building)
-1 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
|
|
|
8 |
 |
City Centre Level 3
Gladiator School
Whipped with rods, burned by fire, and taught to handle the blade.
|
5 |
5100 |
-4 food (this_region)
130 wealth from entertainment (culture) (this_building)
+12 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
|
|
|
9 |
 |
City Centre Level 3
Wine Shop
An honest wine merchant is always happy to drink his own wares.
|
5 |
4200 |
-4 food (this_region)
+20% wealth from culture (regions_in_this_province)
160 wealth from local commerce (this_building)
+2 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12% tariff income from trade agreements (this_faction)
|
|
|
10 |
 |
City Centre Level 3
Taberna
Fine dining and good drinking are welcome accomplishments of civilisation.
|
5 |
2200 |
8 food (this_region)
+20% wealth from agriculture (regions_in_this_province)
100 wealth from local commerce (this_building)
-4 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
|
|
|
11 |
 |
City Centre Level 3
Graecostadium
A Greek slave is not just a strong back, but a good mind too.
|
5 |
11500 |
+20% wealth from agriculture (regions_in_this_province)
+20% wealth from industry (regions_in_this_province)
250 wealth from local commerce (this_building)
-8 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Reduces slave population decline (this_province)
+50% wealth generated by slaves (this_province)
|
|
|
12 |
 |
City Centre Level 3
Archives
When all is recorded and remembered, society can be organised.
|
5 |
2700 |
-4 food (this_region)
100 wealth from learning (culture) (this_building)
+12% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
|
|
|
13 |
 |
City Centre Level 3
Slaughterhouse
The appetites of the people must be fed.
|
5 |
3700 |
+20% wealth from agriculture (regions_in_this_province)
240 wealth from local commerce (this_building)
-3 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
|
|
|
14 |
 |
City Centre Level 4
Circus
There is blood and glory on the sands, for all men to see.
|
8 |
10300 |
-8 food (this_region)
200 wealth from entertainment (culture) (this_building)
+24 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
|
|
|
15 |
 |
City Centre Level 4
Forum Vinarium
Grapes grow everywhere, but wine flows only where it is bought.
|
8 |
8800 |
-8 food (this_region)
+30% wealth from culture (regions_in_this_province)
320 wealth from local commerce (this_building)
+3 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+18% tariff income from trade agreements (this_faction)
|
|
|
16 |
 |
City Centre Level 4
Forum Cuppedinis
If you cannot buy it, you did not really want to eat it in the first place.
|
8 |
3800 |
14 food (this_region)
+30% wealth from agriculture (regions_in_this_province)
150 wealth from local commerce (this_building)
-8 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
|
|
|
17 |
 |
City Centre Level 4
Scriptorium
A book copied is a civilisation strengthened.
|
8 |
5800 |
-8 food (this_region)
150 wealth from learning (culture) (this_building)
+24% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
|
|
|
18 |
 |
City Centre Level 4
Forum Boarium
If it walks upon four legs, the discerning gourmand can find it here.
|
8 |
8400 |
+30% wealth from agriculture (regions_in_this_province)
480 wealth from local commerce (this_building)
-6 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
|
|
|
19 |
 |
City Centre Level 5
Colosseum
Which is more important: grain for the bakeries, or sand for the arena?
|
12 |
13600 |
-8 food (this_region)
500 wealth from entertainment (culture) (this_building)
+12 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 influence per turn for your political party (this_faction)
|
|
|
20 |
 |
City Centre Level 5
Circus Maximus
It's more than racing: supporting a team is life, death and eternal loyalty for the fans…
|
12 |
13900 |
-8 food (this_region)
160 wealth from entertainment (culture) (this_building)
+30 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 influence per turn for your political party (this_faction)
|
|
|