

Peltasts
"We can still hurt you from a distance."Armies require manpower, but numbers alone are not sufficient to win battles – skill is essential in these times of strategic and tactical advances. In order to do this, it’s become necessary to muster and mobilise the lower classes to assume a more significant military role. Partly to deal with their lack of training and equipment, and partly to enable more flexible tactics, we have introduced a new, light infantry unit class, carrying light, wicker ‘pelte’ shields, who can hopefully exploit the inflexibility of the traditional hoplite phalanx by harassing its flanks and rear, as well as screening the movements of our heavier troops and skirmishing from range before the melee begins in anger. Yes, such work is hard and dangerous, so the promise of improved status back at home is used to incentivise these new troops.
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Node Set Stratos Tier 2 |
research_points 200 |
cost_per_round 0 |
Effects
- +5% armour for all spear-armed infantry units
- -15% upkeep costs for all missile units
- +15% shots per minute for all archers
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