
Construction
Names may be forgotten, great buildings last forever.Construction | ||||||
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No. | Technology | research_points | cost_per_round | Requires | Effects | Enables |
1 | ![]() |
Construction Tier 1 Earth Works An enemy should break on ramparts like waves on the shore. |
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200 | 0 |
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2 | ![]() |
Construction Tier 2 Raised Site A few feet of earth, moved to the right place, stops all flooding. |
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300 | 0 |
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3 | ![]() |
Construction Tier 2 Under Floor Drainage Who wants to live in a damp building? |
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300 | 0 |
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4 | ![]() |
Construction Tier 3 Tax Labour Taxes must be paid, in coin, in kind or in simple, brute labour. |
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500 | 0 |
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5 | ![]() |
Construction Tier 4 Stone Footing Solid building starts with firm, durable foundations. |
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1000 | 0 |
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6 | ![]() |
Construction Tier 4 Large Defences All the people should be able to shelter when attackers come a' raiding. |
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1000 | 0 |
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7 | ![]() |
Construction Tier 5 Double Wall Construction Defences should make the attackers pay for their temerity. |
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1600 | 0 |
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8 | ![]() |
Construction Tier 5 Dry Stone Construction Some buildings deserve permanence and strength. |
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1600 | 0 |
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9 | ![]() |
Construction Tier 6 Enclosed Settlement A wall defines the boundaries of home and the wild. |
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2500 | 0 |
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