
飛び道具騎兵
Fast moving and with a long range, missile cavalry are great at harassing their enemies, but weak if pinned down in melee.
飛び道具騎兵 | ||||||||||||||||||
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / 飛び道具騎兵 / (inv_ita_horse_skirmishers) Italian Horse Skirmishers These horsemen are useful, swift-moving skirmishers, well able to harass an enemy. |
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80 | 650 | 650 | 130 | 32 | 80 | 7 | 7 | 9 | 38 | 5 | 50 | 30 | 70 | 30 | ||||
2 |
Cavalry / 飛び道具騎兵 / (inv_local_african_cavalry) African Cavalry Almost born in the saddle, these mounted skirmishers are a fast-moving threat. |
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80 | 1000 | 1000 | 200 | 41 | 80 | 8 | 7 | 18 | 24 | 10 | 39 | 15 | 75 | 55 | ||||
3 |
Cavalry / 飛び道具騎兵 / (inv_local_veneti_raiders) Native Veneti Raiders Hit-and-run tactics work best when your steed is the fastest on the field. |
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80 | 650 | 650 | 130 | 29 | 80 | 7 | 7 | 10 | 38 | 10 | 45 | 40 | 90 | 20 |