
Missile Infantry
Long range units who provide support for melee units, but are themselves very weak in close combat.
Missile Infantry | ||||||||||||||||||
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / Missile Infantry / (Afr_Archers) Archers The ability to kill enemies at a distance is always welcome. |
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120 | 290 | 290 | 70 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||||
2 |
Missile Infantry / Missile Infantry / (Afr_Javelinmen) Javelinmen Javelins at the ready, these troops skirmish ahead of the main battle line. |
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120 | 280 | 280 | 80 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 25 | ||||
3 |
Missile Infantry / Missile Infantry / (Afr_Tribal_Slingers) Tribal Slingers Even the smallest pebble is dangerous, in the right hands. |
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120 | 270 | 270 | 70 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 37 | 15 | 45 | 25 | ||||
4 |
Missile Infantry / Missile Infantry / (Afr_Tribesmen) Tribesmen Tribesmen are swift and deadly with javelins and swords. |
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120 | 190 | 190 | 70 | 32 | 80 | 7 | 7 | 5 | 24 | 3 | 12 | 10 | 40 | 20 |