
Missile Ship
Enemy ships can be showered with their projectiles, but they must steer clear of enemy melee ships.
Missile Ship | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Light Ship / Missile Ship / (Pel_Archer_Marines_Two) Dieres - Archer Marines With a ramming attack that can break an enemy hull, these ships are deadly weapons. Experts in ranged death, their lives depend on the bows they carry. |
|||||||||||||||||
60 | 750 | 300 | 70 | 35 | 125 | 7 | 15 | 8 | 24 | 3 | 12 | 10 | 55 | 35 | ||||
2 |
Light Ship / Missile Ship / (Pel_Javelin_Marines_Two) Dieres - Javelin Marines With a ramming attack that can break an enemy hull, these ships are deadly weapons. Lightly armoured but agile, a short time to hurl a javelin is all these men require. |
|||||||||||||||||
60 | 410 | 350 | 80 | 29 | 80 | 8 | 7 | 8 | 24 | 3 | 37 | 15 | 55 | 35 |