

Germanic Horsemen
Spear-armed Germanic riders, ideal for melee combat.The lack of strong, fast mounts in northern Europe restricted the Germans’ ability to build cavalry forces. Horses were expensive to keep and, given the size and strength of the typical German tribesman, he was more suited to life as an infantryman. Even so, there were a number of tribes that became renowned for their expertise as horsemen; the Usipi and, in particular, the Tencteri tribes, who dwelt on the east of the river Rhine, possessed much-admired cavalrymen. The Tencteri had a strong tradition: their children were raised playing with horses, which were well-respected and treasured possessions. The horse was always inherited by the strongest, most warlike man within a family, helping to create a strong cavalry presence within the tribe. German light cavalry often attacked in a circular motion, throwing javelins before stabbing at close quarters with spears and wheeling to the right. By attacking in a circle, no single man ever led or brought up the rear and, as the attack rotated, each man in turn came into contact with the enemy.
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Unit Name Germanic Horsemen |
Main Unit Key 3c_Ger_Germanic_Horsemen |
Land Unit Key 3c_Ger_Germanic_Horsemen |
Naval Unit Key 3c_barbarian_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 540 |
Recruitment Cost 540 |
Upkeep Cost 110 |
Melee Attack 31 |
Weapon Damage 27 |
├ Melee Weapon rome_celtic_spear_cav |
├ Melee Damage Base 20 |
├ Melee Damage Ap 7 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 31 |
Melee Defence 46 |
├ Base Defence 16 |
├ Shield germanic_cav |
└ Shield Defence 30 |
Armour 50 |
├ Armour leather |
├ Armour Defence 30 |
└ Shield Armour 20 |
Health 80 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
├ Bonus Hit Points 15 |
├ Mount rome_celtic_horse_spear_shield_m |
├ Mount Entity rome_horse_medium |
└ Mount Health 25 |
Base Morale 45 |
Abilities
No Ability
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Requires Buildings | |
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Horse Pens
(3c_barb_agriculture_horse_2) Level 1 ![]()
Stables
(3c_barb_agriculture_horse_3) Level 2 ![]()
Horse Ranch
(3c_barb_agriculture_horse_4) Level 3 |
Faction Availability | |
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Empire Divided |