

Eastern Infantry
Warriors of the east, used to fighting in difficult conditions.In contrast to their European opponents, eastern armies generally had lighter equipment. This was a function of the terrain and climate of their homelands, which naturally favoured irregular combat. As a result, traditional Persian warfare favoured skirmishing with few close combat engagements. Heavy armour was impractical in such conditions, as the oppressive eastern heat hampered soldiers already weighed down by chainmail or scales. Also, the metal needed to produce it was not cheap at the time. As eastern forces encountered heavier European warriors for the first time, the difference in equipment had a large impact on their way of battle. Under Sassanid rule, the Persian army was properly prepared for the expansion into southern Europe, as the reconquest of this land was high on the Shah's list of priorities - he wished to wipe out the stigma of his ancestor Xerxes' defeat at Greek hands, almost 1000 years before. In order to fight Rome's Legions effectively, eastern warriors began to be equipped with bulkier armour and heavier weapons such as axes and longer metal swords, rather than spears and javelins.
日本語化: JapanTotalWarとは
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Unit Name Eastern Infantry |
Main Unit Key 3c_Eas_Eastern_Infantry |
Land Unit Key 3c_Eas_Eastern_Infantry |
Naval Unit Key 3c_pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class 近接歩兵 |
Custom Battle Cost 600 |
Recruitment Cost 600 |
維持費 120 |
Missile Damage 32 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 15 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 4 |
Ammunition 2 |
Melee Attack 27 |
Weapon Damage 34 |
├ Melee Weapon rome_eastern_sword |
├ Melee Damage Base 30 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 25 |
Melee Defence 30 |
├ Base Defence 20 |
├ Shield tower |
└ Shield Defence 10 |
Armour 45 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 35 |
Health 55 |
├ Man Entity rome_infantry_light_fast |
├ Man Health 40 |
└ Bonus Hit Points 15 |
Base Morale 40 |
Abilities
No Ability
Attributes
- 潜伏 (森)
この部隊は、敵がすぐそばに接近するまで森に潜伏する事ができる。 - 暑さ耐性
Tこの部隊は、砂漠による疲労を受けにくい。
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average attack
- Weak defence
- Average damage but low armour penetration
- Poor morale