


Assault Bireme - Auxiliary Steppe Warriors
With a ramming attack that can break an enemy hull, these ships are deadly weapons.Tribal warfare on the steppes has made these warriors a useful tool for the Empire.
The waterline ram was first mounted on a vessel in around 850BC. Warships and naval tactics were transformed. Ships were no longer platforms for infantry battles on the water; the ship itself became the weapon. Galleys changed as the new reality sank in. Ramming at speed would hole and sink an enemy, therefore slimmer, faster, handier ships were required. More speed on demand obviously required more oars a fast ship with a single row of oars ended up being stupidly, impractically long. The solution, then, was to put in a second set of oars above the first, but slightly offset to allow for rowers' benches. These biremes, a Latin word meaning 'two oars', or dieres, the Greek equivalent, were no longer than previous designs but had twice the number of rowers. They were fast, manoeuvrable, and could carry a fighting contingent. Some nations also gave their bireme crews fire pots; these clay pots filled with oil and pitch were hurled at enemy ships in the entirely reasonable hope of setting them ablaze.
(Auxiliary Steppe Warriors)
Far from being simple, ignorant barbarians, the various steppe tribes had a great cultural wealth. Living in an area stretching from the Caspian Sea to the northern shores of the Black Sea; the Greeks called them 'Scythians' and the Persians 'Saka', while a western group became known as the Sarmatians. Wearing trousers marked them as barbarians as far as the Greeks were concerned, before their tall, pointed caps and swarthy appearances were even considered. Looks apart, they were, however, exceptional horsemen, highly-skilled with composite-recurve bows and deadly hand-to-hand fighters. Grave goods suggest that Scythian women were as warlike as their men, and probably fought alongside them in battle. This may well be the origin of the Greek myths of Amazon warrior women.
![]() |
Unit Name Assault Bireme - Auxiliary Steppe Warriors |
Main Unit Key 3c_Aux_Ste_Assault_Bireme |
Land Unit Key 3c_Aux_Steppe_Warriors |
Naval Unit Key 3c_roman_two |
Soldiers 60 |
Category Light Ship |
Class Melee Ship |
Custom Battle Cost 340 |
Recruitment Cost 340 |
Upkeep Cost 70 |
Ship Health 501 |
└ Ship roman_two |
Ship Speed 6 |
Melee Attack 30 |
Weapon Damage 26 |
├ Melee Weapon rome_celtic_axe |
├ Melee Damage Base 16 |
├ Melee Damage Ap 10 |
├ Armour Piercing Yes |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 14 |
Melee Defence 54 |
├ Base Defence 14 |
├ Shield caetra |
└ Shield Defence 40 |
Armour 25 |
├ Armour padded |
├ Armour Defence 20 |
└ Shield Armour 5 |
Health 45 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 20 |
Abilities
Assault Bireme- Row Hard 10
Increases speed for 10 strokes.
Ship speed
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Assault Bireme- Very poor hull strength
- Very light crew
- Fast speed
- Weak ramming
- Good boarding
- Average attack
- Poor defence
- Low damage but good armour penetration
- Poor morale
Recuitment Requirement | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Unit Resouces | 3c_Steppe_Auxilia | |||||||||||||||||||||
Empire Divided Regions
|
||||||||||||||||||||||
Requires Buildings | ||||||||||||||||||||||
![]() |
![]()
Military Wharf
(3c_rome_port_military_2) Level 1 ![]()
Drydock
(3c_rome_port_military_3) Level 2 ![]()
Portus Classis
(3c_rome_port_military_4) Level 3 |
Faction Availability | |
---|---|
Empire Divided |


























































































































































































