

Armoured Chariots
With armour, their charge becomes that much more deadly.A war chariot was constructed mainly of wicker with iron-rimmed wheels and was drawn by a pair of horses. The main body was suspended from the axle by a rope, giving a rudimentary suspension and allowing it to travel quickly over uneven terrain. Each chariot carried two men, a driver and a warrior. The driver delivered the fighter into the action and then came back to make a pick-up; the warrior threw javelins and then leapt off to fight in close combat. Julius Caesar provides the most famous description of chariot warfare as he faced British chariots during his invasion of Britain in 55BC: “…they display in battle the speed of horse, the firmness of infantry; and by daily practice and exercise attain to such expertness that they are accustomed, even on a declining and steep place, to check their horses at full speed, and manage to turn them in an instant and run along the pole, stand on the yoke, and thence betake themselves with the greatest celerity to their chariots again”.
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Unit Name Armoured Chariots |
Main Unit Key 3c_Cal_Armoured_Chariots |
Land Unit Key 3c_Cal_Armoured_Chariots |
Naval Unit Key 3c_barbarian_transport_small |
Soldiers 20 |
Category Cavalry |
Class Chariot |
Custom Battle Cost 1100 |
Recruitment Cost 1100 |
Upkeep Cost 220 |
Missile Damage 41 |
├ Missile Weapon rome_javelin_improved |
├ Projectile javelin_improved |
├ Missile Damage 29 |
├ Missile Ap Damage 12 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 20 |
Shots Per Minute 8 |
Ammunition 8 |
Melee Attack 46 |
Weapon Damage 40 |
├ Melee Weapon rome_celtic_longsword |
├ Melee Damage Base 36 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 35 |
Melee Defence 62 |
├ Base Defence 42 |
├ Shield cavalry |
└ Shield Defence 20 |
Armour 75 |
├ Armour mail_improved |
├ Armour Defence 45 |
└ Shield Armour 30 |
Health 90 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 45 |
├ Bonus Hit Points 20 |
├ Mount rome_celtic_chariot_horse |
├ Mount Entity rome_horse_medium |
└ Mount Health 25 |
Base Morale 70 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Light Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Fast moving
- Javelins thrown when moving
- Good charge
- Weak in prolonged melee
- Good morale
Faction Availability | |
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Empire Divided |