
Chariots
War chariots, used with skill, can break ordered ranks of infantry.A war chariot was constructed mainly of wicker with iron-rimmed wheels and was drawn by a pair of horses. The main body was suspended from the axle by a rope, giving a rudimentary suspension and allowing it to travel quickly over uneven terrain. Each chariot carried two men, a driver and a warrior. The driver delivered the fighter into the action and then came back to make a pick-up; the warrior threw javelins and then leapt off to fight in close combat. Julius Caesar provides the most famous description of chariot warfare as he faced British chariots during his invasion of Britain in 55BC: “…they display in battle the speed of horse, the firmness of infantry; and by daily practice and exercise attain to such expertness that they are accustomed, even on a declining and steep place, to check their horses at full speed, and manage to turn them in an instant and run along the pole, stand on the yoke, and thence betake themselves with the greatest celerity to their chariots again”.
Unit Name Chariots |
Main Unit Key 3c_Cel_Chariots |
Land Unit Key 3c_Cel_Chariots |
Naval Unit Key 3c_barbarian_transport_small |
Soldiers 20 |
Category Cavalry |
Class Chariot |
Custom Battle Cost 900 |
Recruitment Cost 900 |
Upkeep Cost 180 |
Missile Damage 32 |
├ Missile Weapon rome_javelin |
├ Projectile javelin_normal |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 20 |
Shots Per Minute 8 |
Ammunition 8 |
Melee Attack 43 |
Weapon Damage 40 |
├ Melee Weapon rome_celtic_longsword |
├ Melee Damage Base 36 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 32 |
Melee Defence 59 |
├ Base Defence 39 |
├ Shield cavalry |
└ Shield Defence 20 |
Armour 70 |
├ Armour mail |
├ Armour Defence 40 |
└ Shield Armour 30 |
Health 90 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 45 |
├ Bonus Hit Points 20 |
├ Mount rome_celtic_chariot_horse |
├ Mount Entity rome_horse_medium |
└ Mount Health 25 |
Base Morale 70 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Light Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Fast moving
- Javelins thrown when moving
- Good charge
- Weak in prolonged melee
- Good morale
Requires Buildings | |
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Carpenter
(3c_barb_craftsmen_wood_3) Level 2 ![]()
Builder's Hall
(3c_barb_craftsmen_wood_4) Level 3 |
Faction Availability | |
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Empire Divided |