

Cohors
The building blocks of an army.The Roman army was heavily structured, from the highest position down to the individual man. 'Legion' was the name most associated with Roman forces, but in reality groups of 'cohors' were formed and becoming the basic tactical unit around which all Roman infantry divisions were formed. The cohor was first used during the Second Punic War, becoming solidified following the military reforms of Gaius Marius in 107BC, and then codified in the 1st century AD. Each cohor consisted of several 'centuries' of eighty fighting men and twenty administrators, multiples of which built a Legion. Cohors also served specific purposes, such as the nine 'Cohors Praetoriae' - the legendary Praetorians who defended many Emperors, and toppled many others, until their replacement in AD312 following Constantine's military reforms.
繁體中文化: 巴哈姆特全軍破敵板
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Unit Name Cohors |
Main Unit Key 3c_Rom_Cohors |
Land Unit Key 3c_Rom_Cohors |
Naval Unit Key 3c_pel_transport |
Soldiers 160 |
Category 近戰步兵 |
Class 近戰步兵 |
自定義戰鬥 價格 680 |
募兵經費 680 |
Upkeep Cost 135 |
遠程傷害 30 |
├ Missile Weapon rome_pilum_heavy |
├ Projectile pilum_heavy |
├ Missile Damage 20 |
├ Missile Ap Damage 10 |
└ Base Reload Time 15 |
精準 5 |
射程 40 |
Reload 0 |
每分鐘射速 4 |
彈藥 2 |
近戰 47 |
武器傷害 34 |
├ Melee Weapon rome_spatha |
├ 近程傷害基地 30 |
├ 近戰法術傷害 4 |
├ Armour Piercing No |
├ 對抗騎兵加成 0 |
├ 對抗大象時有加成 0 |
└ 對抗步兵時有加成 0 |
衝鋒加成 14 |
近戰防禦 48 |
├ Base Defence 23 |
├ Shield oval |
└ 盾牌防禦 25 |
甲胄 75 |
├ 甲胄 mail |
├ Armour Defence 40 |
└ 盾牌護甲 35 |
健康 55 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
└ Bonus Hit Points 15 |
基礎士氣 50 |
技能
Cohors- 進攻型龜甲陣
單位將盾牌舉過頭頂組成防禦陣型。
盔甲強度,盾牌強度
提升速度
屬性
- 軍紀嚴整
該單位在將領死亡時士氣不會下降。並會在隊伍散開後重新集合。 - 陣型攻擊
該單位在近戰時會保持陣型。 - 隱藏(森林)
該單位可以隱藏在森林中,除非敵人太過靠近。
優點和弱點
Transport- 船體強度非常低
- 速度非常慢
- 衝撞能力弱
- 攻擊力不錯
- 防禦力一般
- 傷害一般但穿甲能力弱
- 士氣一般
Garrison 建築 | |
---|---|
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Cohortes Urbanae
(3c_rome_administration_security_3) Level 2 ![]()
Auxiliary Garrison
(3c_rome_military_aux_3) Level 2 |
派系可用 | |
---|---|
Empire Divided |