

Auxiliary Rhodian Slingers
Few can match the deadly accuracy of the men of Rhodes.Perhaps not as celebrated as their counterparts from the Balearics, Rhodian slingers were nevertheless famed for their skill. As Rhodes was protected by the sea, slingers could hire themselves out as mercenaries across the Mediterranean. They were deadly at 100 metres and could hit targets at 400 metres. Unencumbered by armour, they were highly mobile and could outpace or at least match the pace of most other infantry. Rhodian slingers sometimes made use of small shields with a single handgrip to protect them from return fire, which enabled them to keep position rather than retreat following a volley.
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Unit Name Auxiliary Rhodian Slingers |
Main Unit Key 3c_Aux_Rhodian_Slingers |
Land Unit Key 3c_Aux_Rhodian_Slingers |
Naval Unit Key 3c_pel_transport |
Soldiers 120 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 590 |
Recruitment Cost 590 |
Upkeep Cost 120 |
Missile Damage 29 |
├ Missile Weapon rome_sling_lead |
├ Projectile sling_stone_lead |
├ Missile Damage 21 |
├ Missile Ap Damage 8 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 150 |
Reload 28 |
Shots Per Minute 8 |
Ammunition 25 |
Melee Attack 12 |
Weapon Damage 24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 6 |
Melee Defence 24 |
├ Base Defence 14 |
├ Shield small_bronze |
└ Shield Defence 10 |
Armour 25 |
├ Armour light_padded |
├ Armour Defence 15 |
└ Shield Armour 10 |
Health 55 |
├ Man Entity rome_infantry_very_light |
├ Man Health 40 |
└ Bonus Hit Points 15 |
Base Morale 55 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very long range
- Average rate of fire
- Low damage but average armour penetration
- Very weak in melee
- Very poor morale
Recuitment Requirement | |||||||||||
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Unit Resouces | 3c_local_Auxilia_Asia | ||||||||||
Empire Divided Regions
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Requires Buildings | |||||||||||
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Auxiliary Garrison
(3c_rome_military_aux_3) Level 2 |
Faction Availability | |
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Empire Divided |


























































































































































































