

Vigiles
These spear-armed garrison troops are also the town watch, riot squad and firemen.Vigiles were stationed around Rome and were responsible for dealing with any unrest that occurred after dark. Keeping the peace was just one part of their work as they also acted as Rome’s fire department. They were equipped with pumps to douse small fires, but a blaze could spread quickly through tight-packed streets, so often buildings were torn down to make fire breaks. Vigiles did this with impressive speed, and men were specially trained to remove roofs and knock down walls. In extreme cases they used onagers to knock down buildings in a matter of seconds.
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Unit Name Vigiles |
Main Unit Key 3c_Rom_Vigiles |
Land Unit Key 3c_Rom_Vigiles |
Naval Unit Key 3c_pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 200 |
Recruitment Cost 200 |
Upkeep Cost 40 |
Melee Attack 13 |
Weapon Damage 25 |
├ Melee Weapon rome_spear |
├ Melee Damage Base 20 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 20 |
├ Bonus vs Elephants 20 |
└ Bonus vs Infantry 0 |
Charge Bonus 11 |
Melee Defence 54 |
├ Base Defence 24 |
├ Shield scutum |
└ Shield Defence 30 |
Armour 45 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 35 |
Health 45 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 30 |
Abilities
Vigiles- Square
The unit moves into a close square formation.
Bracing, morale, melee defence
Can't move
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average defensive unit
- Low damage but average armour penetration
- Weak attack
- Poor morale
Faction Availability | |
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Empire Divided |