

Alae Skirmishers
Harassing units with javelins from horseback is an ideal way to frustrate your opponents.During the Principate period of the Roman Empire, the mounted 'alae' constituted its elite cavalry forces. Unlike the allied foederati cavalry, these men were regulars, trained and paid by the state. A typical alae horseman was paid a fifth more than a standard citizen Legionary. Experienced in intricate manoeuvres whilst keeping formation, they were suitable for large-scale military endeavours, during which they were the primary cavalry escort for the infantry-heavy Legions. The alae riders typically wore heavy armour and were armed with a short lance, javelins or sometimes bows. Although their armaments were subject to change, all alae cavalry carried a spatha sword and the ubiquitous pugio dagger. While Rome's primary strength was still its infantry, a strong mobile cavalry corps was used as a quick response to external threats.
日本語化: JapanTotalWarとは
![]() |
Unit Name Alae Skirmishers |
Main Unit Key 3c_Aux_Alae_Skirmishers |
Land Unit Key 3c_Aux_Alae_Skirmishers |
Naval Unit Key 3c_pel_transport |
Soldiers 80 |
Category Cavalry |
Class 飛び道具騎兵 |
Custom Battle Cost 340 |
Recruitment Cost 340 |
維持費 70 |
Missile Damage 29 |
├ Missile Weapon rome_wooden_javelin |
├ Projectile javelin_wooden |
├ Missile Damage 20 |
├ Missile Ap Damage 9 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 18 |
Shots Per Minute 7 |
Ammunition 7 |
Melee Attack 9 |
Weapon Damage 24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 4 |
Melee Defence 38 |
├ Base Defence 13 |
├ Shield pelta_cavalry |
└ Shield Defence 25 |
Armour 15 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 5 |
Health 70 |
├ Man Entity rome_infantry_light |
├ Man Health 40 |
├ Bonus Hit Points 5 |
├ Mount rome_hellenic_horse_sword_shield_l |
├ Mount Entity rome_horse_light |
└ Mount Health 25 |
Base Morale 35 |
Abilities
No Ability
Attributes
- 疲労耐性
この部隊は、他の部隊より疲労の影響を受けない。 - 潜伏 (森)
この部隊は、敵がすぐそばに接近するまで森に潜伏する事ができる。 - 移動射撃
この部隊は、移動しながら馬上で射撃することができる。 - パルティアンショット
この部隊は、前方だけではなく全方向に射撃することができる。
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Fast moving
- Very good damage and armour penetration
- Large shield
- Very weak in melee
- Poor morale
Recuitment Requirement | ||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Unit Resouces | 3c_Roman_Auxilia | |||||||||||||||||||||||||
Empire Divided Regions
|
||||||||||||||||||||||||||
Requires Buildings | ||||||||||||||||||||||||||
![]() |
![]()
Auxiliary Barracks
(3c_rome_military_aux_2) Level 1 ![]()
Auxiliary Garrison
(3c_rome_military_aux_3) Level 2 |
Faction Availability | |
---|---|
Empire Divided |


























































































































































































