


Missile Quinquereme - Auxiliary Syrian Archers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.The chance to strike down the Empire's enemies at a distance should be embraced, always.
The 'five', called a quinquereme in Latin and a penteres in Greek, was a ship first used by the Syracusans against the Carthaginians sometime around 398BC. Like other polyremes, a term meaning many-oared, the chances were that it did not have five banks of oars but that the word 'oar' was used to mean 'rower'. In such a case, the arrangement of rowers would be two-two-one going up from the waterline. It makes sense to keep as much weight as possible low in the vessel to help its stability; a high centre of gravity makes any ship liable to capsize if struck from the side. The quinquereme, then, would be a formidable vessel both in terms of appearance and combat value. With a large fighting contingent aboard and plenty of deck space, this heavy vessel could cope with most enemies and threats.
(Auxiliary Syrian Archers)
Massed in large numbers, eastern archers can inflict heavy casualties, and the composite bows they carry afford them greater range, accuracy and power than many of their western counterparts. Constructed from a combination of wood, sinew and animal horn, the composite bow was far more effective than the traditional wooden or 'self' bow. As its core offered greater flexibility, allowing the archer to draw its string back further and achieve a great range and power, the composite bow could find a target up to 35 metres away and pierce chainmail armour. Requiring great strength and stamina to use well, the composite bow demanded respect, care and attention. As military campaigns were often fought during the summer and autumn months, archers could rest their weapons during the winter - reconditioning the bodies before restringing and tensioning for future use.
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Unit Name Missile Quinquereme - Auxiliary Syrian Archers |
Main Unit Key 3c_Aux_Eas_Missile_Quinquereme |
Land Unit Key 3c_Aux_Syrian_Archers |
Naval Unit Key 3c_roman_five |
Soldiers 140 |
Category Medium Ship |
Class Missile Ship |
Custom Battle Cost 960 |
Recruitment Cost 960 |
Upkeep Cost 190 |
Missile Damage 35 |
├ Missile Weapon rome_recurve_bow_elite |
├ Projectile arrow_recurve |
├ Missile Damage 31 |
├ Missile Ap Damage 4 |
└ Base Reload Time 12 |
Accuracy 5 |
Range 150 |
Reload 23 |
Shots Per Minute 6 |
Ammunition 15 |
Ship Health 1020 |
└ Ship roman_five |
Ship Speed 5 |
Melee Attack 10 |
Weapon Damage 24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 4 |
Melee Defence 13 |
├ Base Defence 13 |
├ Shield none |
└ Shield Defence 0 |
Armour 40 |
├ Armour scale |
├ Armour Defence 40 |
└ Shield Armour 0 |
Health 55 |
├ Man Entity rome_infantry_light |
├ Man Health 40 |
└ Bonus Hit Points 15 |
Base Morale 40 |
Abilities
Missile Quinquereme- Row Hard 20
Increases speed for 20 strokes.
Ship speed
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Missile Quinquereme- Good hull strength
- Medium crew
- Average speed
- Average ramming
- Poor boarding
- Good missile combat
- Long range
- Fast rate of fire
- Good damage but low armour penetration
- Very weak in melee
- Poor morale
Recuitment Requirement | |||||||||||
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Unit Resouces | 3c_local_Auxilia_Syria | ||||||||||
Empire Divided Regions
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Requires Buildings | |||||||||||
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Portus Classis
(3c_rome_port_military_4) Level 3 |
Faction Availability | |
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Empire Divided |


























































































































































































