

Auxiliary Egyptian Infantry
Frontline soldiers trained for hand-to-hand combat with their enemies.During the period of Roman rule, native Egyptian troops tended to support their Roman rulers. With a military legacy thousands of years old, the sons of the desert were commonly used as peltasts, skirmishers on the flanks of the Legionaries or as infantry in difficult terrain. Each Egyptian regiment could be identified by the weapon they carried - archers, spearmen, swordsmen, etc. The strong performance of the Egyptians in battle led to a greater proportion of native warriors forming auxiliary units, and as time passed and they gained their Roman commander's trust, they were give more diverse roles in battle. There were a series of revolts in Egypt throughout the 3rd century AD when Zenobia, the Palmyrene queen, took over the province after conquering it in AD 269, declaring herself 'Queen of Egypt' and backing it up by claiming she was descended from Cleopatra, the region's final Hellenic queen prior to its cessation to Rome.
![]() |
Unit Name Auxiliary Egyptian Infantry |
Main Unit Key 3c_Aux_Egyptian_Infantry |
Land Unit Key 3c_Aux_Egyptian_Infantry |
Naval Unit Key 3c_pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 200 |
Recruitment Cost 200 |
Upkeep Cost 40 |
Missile Damage 32 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 15 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 4 |
Ammunition 2 |
Melee Attack 16 |
Weapon Damage 24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 8 |
Melee Defence 41 |
├ Base Defence 16 |
├ Shield thureos |
└ Shield Defence 25 |
Armour 55 |
├ Armour padded |
├ Armour Defence 20 |
└ Shield Armour 35 |
Health 45 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 25 |
Abilities
No Ability
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Recuitment Requirement | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Unit Resouces | 3c_Egyptian_Auxilia | |||||||||||||||
Empire Divided Regions
|
||||||||||||||||
Requires Buildings | ||||||||||||||||
![]() |
![]()
Auxiliary Camp
(3c_rome_military_aux_1) Level 0 ![]()
Auxiliary Barracks
(3c_rome_military_aux_2) Level 1 ![]()
Auxiliary Garrison
(3c_rome_military_aux_3) Level 2 |
Faction Availability | |
---|---|
Empire Divided |


























































































































































































