

Persian Swordsmen
Sword fighting has become commonplace, even reaching eastern military traditions.In contrast to their European opponents, eastern armies generally had lighter equipment. This was a function of the terrain and climate of their homelands, which naturally favoured irregular combat. As a result, traditional Persian warfare favoured skirmishing with few close combat engagements. Heavy armour was impractical in such conditions, as the oppressive eastern heat hampered soldiers already weighed down by chainmail or scales. Also, the metal needed to produce it was not cheap at the time. As eastern forces encountered heavier European warriors for the first time, the difference in equipment had a large impact on their way of battle. Under Sassanid rule, the Persian army was properly prepared for the expansion into southern Europe, as the reconquest of this land was high on the Shah's list of priorities - he wished to wipe out the stigma of his ancestor Xerxes' defeat at Greek hands, almost 1000 years before. In order to fight Rome's Legions effectively, eastern warriors began to be equipped with bulkier armour and heavier weapons such as axes and longer metal swords, rather than spears and javelins.
繁體中文化: 巴哈姆特全軍破敵板
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Unit Name Persian Swordsmen |
Main Unit Key 3c_Per_Persian_Swordsmen |
Land Unit Key 3c_Per_Persian_Swordsmen |
Naval Unit Key 3c_pel_transport |
Soldiers 160 |
Category 近戰步兵 |
Class 近戰步兵 |
自定義戰鬥 價格 380 |
募兵經費 380 |
Upkeep Cost 75 |
遠程傷害 32 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 15 |
精準 5 |
射程 40 |
Reload 0 |
每分鐘射速 4 |
彈藥 2 |
近戰 32 |
武器傷害 34 |
├ Melee Weapon rome_eastern_sword |
├ 近程傷害基地 30 |
├ 近戰法術傷害 4 |
├ Armour Piercing No |
├ 對抗騎兵加成 0 |
├ 對抗大象時有加成 0 |
└ 對抗步兵時有加成 0 |
衝鋒加成 28 |
近戰防禦 47 |
├ Base Defence 22 |
├ Shield thureos |
└ 盾牌防禦 25 |
甲胄 75 |
├ 甲胄 mail |
├ Armour Defence 40 |
└ 盾牌護甲 35 |
健康 50 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 10 |
基礎士氣 35 |
技能
No Ability
屬性
- 隱藏(森林)
該單位可以隱藏在森林中,除非敵人太過靠近。 - 抵抗高溫
該單位在沙漠中不易疲勞。
優點和弱點
Transport- 船體強度非常低
- 速度非常慢
- 衝撞能力弱
- 射程長
- 射速一般
- 移動速度快
- 傷害不錯,但穿甲能力弱
- 肉搏能力非常弱
- 士氣非常低
派系可用 | |
---|---|
Empire Divided |