


Artillery Quinquereme - Roman Onager (Ship)
With deck-mounted artillery pieces, these ships can rain down destruction on the enemy.The kick of the wild ass can bring down cities and kings.
The 'five', called a quinquereme in Latin and a penteres in Greek, was a ship first used by the Syracusans against the Carthaginians sometime around 398BC. Like other polyremes, a term meaning many-oared, the chances were that it did not have five banks of oars but that the word 'oar' was used to mean 'rower'. In such a case, the arrangement of rowers would be two-two-one going up from the waterline. It makes sense to keep as much weight as possible low in the vessel to help its stability; a high centre of gravity makes any ship liable to capsize if struck from the side. The quinquereme, then, would be a formidable vessel both in terms of appearance and combat value. With a large fighting contingent aboard and plenty of deck space, this heavy vessel could cope with most enemies and threats.
(Roman Onager (Ship))
Named after the wild ass with a dangerous kick, the onager catapult had a mighty kick all of its own, as crews quickly discovered. Although not accurate, it could hurl extremely heavy missiles over significant distances. Its throwing arm was pushed through a twisted bundle of animal sinew, held in a solid wooden frame. Pulled back, the tension in the sinew held an incredible amount of power until the arm snapped forwards and the deadly cargo was launched. The arm smacked into the frame, and it was this impact on every shot that made the entire machine lurch about unpredictably. An area-attack weapon, the onager was best suited to siege work, but it could be fired against tightly packed units of troops as well. The missiles launched could be as varied as rocks, clay pots filled with incendiary mixtures, and even dead bodies to spread disease and despair. Severed heads were gruesomely fired into besieged towns from time to time, as a warning of what was to come. Easily constructed from timber, the onager was used throughout the ancient world.
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Unit Name Artillery Quinquereme - Roman Onager (Ship) |
Main Unit Key 3c_Rom_Artillery_Quenquereme |
Land Unit Key 3c_Rom_Onager_Shp |
Naval Unit Key 3c_roman_onager_five |
Soldiers 40 |
Category Medium Ship |
Class Artillery Ship |
Custom Battle Cost 630 |
Recruitment Cost 630 |
Upkeep Cost 125 |
Ship Health 1020 |
└ Ship roman_five_art |
Ship Speed 5 |
Missile Damage 200 |
├ Engine onager |
├ Missile Weapon rome_onager |
├ Projectile rock |
├ Missile Damage 100 |
├ Missile Ap Damage 100 |
└ Base Reload Time 20 |
Accuracy 5 |
Range 350 |
Reload 4 |
Shots Per Minute 3 |
Ammunition 15 |
Melee Attack 9 |
Weapon Damage 24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 6 |
Melee Defence 14 |
├ Base Defence 14 |
├ Shield none |
└ Shield Defence 0 |
Armour 40 |
├ Armour mail |
├ Armour Defence 40 |
└ Shield Armour 0 |
Health 45 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 40 |
Abilities
Artillery Quinquereme- Row Hard 20
Increases speed for 20 strokes.
Ship speed
Attributes
- Cannot Run
This unit cannot run and will only move at walking pace.
Strengths & Weaknesses
Artillery Quinquereme- Good hull strength
- Skeleton crew
- Average speed
- Average ramming
- Abysmal boarding
- Exceptional missile combat
- Long range
- High damage with its different rounds
- Hard to destroy
- Inaccurate
- Average rate of fire
Faction Availability | |
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Empire Divided |