


Assault Bireme - Auxiliary Celtic Swordsmen
With a ramming attack that can break an enemy hull, these ships are deadly weapons.These men fight with proven bravery and well-honed skill-at-arms.
The waterline ram was first mounted on a vessel in around 850BC. Warships and naval tactics were transformed. Ships were no longer platforms for infantry battles on the water; the ship itself became the weapon. Galleys changed as the new reality sank in. Ramming at speed would hole and sink an enemy, therefore slimmer, faster, handier ships were required. More speed on demand obviously required more oars a fast ship with a single row of oars ended up being stupidly, impractically long. The solution, then, was to put in a second set of oars above the first, but slightly offset to allow for rowers' benches. These biremes, a Latin word meaning 'two oars', or dieres, the Greek equivalent, were no longer than previous designs but had twice the number of rowers. They were fast, manoeuvrable, and could carry a fighting contingent. Some nations also gave their bireme crews fire pots; these clay pots filled with oil and pitch were hurled at enemy ships in the entirely reasonable hope of setting them ablaze.
(Auxiliary Celtic Swordsmen)
For hundreds of years, the Celtic warrior was the prime example of the quintessential barbarian fighter, standing over a head taller than their Mediterranean opponents. Their attacks in battle were fearless - as wild and savage as they were skilled and deadly. As the Celtic people spread across Europe, their warriors turned to new, different styles of warfare, often due to the local terrain and the natural resources available. For example, in Spain, they became master swordsmen; in southern Gaul, they manufactured impressive armour, preferring long swords. In Britain they continued to fight from chariots, adapted for use on rough ground. It took Rome 500 years before they managed to secure their territory against the Celtic warriors pressing against their borders.
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Unit Name Assault Bireme - Auxiliary Celtic Swordsmen |
Main Unit Key 3c_Aux_Bri_Assault_Bireme |
Land Unit Key 3c_Aux_Celtic_Swordsmen |
Naval Unit Key 3c_roman_two |
Soldiers 60 |
Category Light Ship |
Class Melee Ship |
Custom Battle Cost 390 |
Recruitment Cost 390 |
Upkeep Cost 80 |
Missile Damage 32 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 15 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 4 |
Ammunition 2 |
Ship Health 501 |
└ Ship roman_two |
Ship Speed 6 |
Melee Attack 29 |
Weapon Damage 40 |
├ Melee Weapon rome_celtic_longsword |
├ Melee Damage Base 36 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 28 |
Melee Defence 54 |
├ Base Defence 24 |
├ Shield celtic |
└ Shield Defence 30 |
Armour 65 |
├ Armour leather |
├ Armour Defence 30 |
└ Shield Armour 35 |
Health 50 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 10 |
Base Morale 35 |
Abilities
Assault Bireme- Row Hard 10
Increases speed for 10 strokes.
Ship speed
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Assault Bireme- Very poor hull strength
- Very light crew
- Fast speed
- Weak ramming
- Good boarding
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
Recuitment Requirement | |||||||||||||||
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Unit Resouces | 3c_Celtic_Auxilia | ||||||||||||||
Empire Divided Regions
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Requires Buildings | |||||||||||||||
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Military Wharf
(3c_rome_port_military_2) Level 1 ![]()
Drydock
(3c_rome_port_military_3) Level 2 ![]()
Portus Classis
(3c_rome_port_military_4) Level 3 |
Faction Availability | |
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Empire Divided |


























































































































































































