

Fire Pot Bireme - Vigiles
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.These spear-armed garrison troops are also the town watch, riot squad and firemen.
The waterline ram was first mounted on a vessel in around 850BC. Warships and naval tactics were transformed. Ships were no longer platforms for infantry battles on the water; the ship itself became the weapon. Galleys changed as the new reality sank in. Ramming at speed would hole and sink an enemy, therefore slimmer, faster, handier ships were required. More speed on demand obviously required more oars a fast ship with a single row of oars ended up being stupidly, impractically long. The solution, then, was to put in a second set of oars above the first, but slightly offset to allow for rowers' benches. These biremes, a Latin word meaning 'two oars', or dieres, the Greek equivalent, were no longer than previous designs but had twice the number of rowers. They were fast, manoeuvrable, and could carry a fighting contingent. Some nations also gave their bireme crews fire pots; these clay pots filled with oil and pitch were hurled at enemy ships in the entirely reasonable hope of setting them ablaze.
(Vigiles)
Vigiles were stationed around Rome and were responsible for dealing with any unrest that occurred after dark. Keeping the peace was just one part of their work as they also acted as Rome’s fire department. They were equipped with pumps to douse small fires, but a blaze could spread quickly through tight-packed streets, so often buildings were torn down to make fire breaks. Vigiles did this with impressive speed, and men were specially trained to remove roofs and knock down walls. In extreme cases they used onagers to knock down buildings in a matter of seconds.
![]() |
Unit Name Fire Pot Bireme - Vigiles |
Main Unit Key 3c_Rom_Fire_Pot_Bireme |
Land Unit Key 3c_Rom_Vigiles |
Naval Unit Key 3c_roman_fire_pot_two |
Soldiers 60 |
Category Light Ship |
Class Melee Ship |
Custom Battle Cost 470 |
Recruitment Cost 470 |
Upkeep Cost 95 |
Ship Health 501 |
└ Ship roman_two |
Ship Speed 6 |
Melee Attack 13 |
Weapon Damage 25 |
├ Melee Weapon rome_spear |
├ Melee Damage Base 20 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 20 |
├ Bonus vs Elephants 20 |
└ Bonus vs Infantry 0 |
Charge Bonus 11 |
Melee Defence 54 |
├ Base Defence 24 |
├ Shield scutum |
└ Shield Defence 30 |
Armour 45 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 35 |
Health 45 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 30 |
Abilities
Fire Pot Bireme- Row Hard 10
Increases speed for 10 strokes.
Ship speed
- Square
The unit moves into a close square formation.
Bracing, morale, melee defence
Can't move
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Fire Pot Bireme- Very poor hull strength
- Very light crew
- Fast speed
- Very strong initial ramming
- Good boarding
- Average defensive unit
- Low damage but average armour penetration
- Weak attack
- Poor morale
Requires Buildings | |
---|---|
![]() |
![]()
Shipwright
(3c_rome_port_patrol_2) Level 1 ![]()
Docks
(3c_rome_port_patrol_3) Level 2 ![]()
Coastal Patrol
(3c_rome_port_patrol_4) Level 3 |