

Immortal Spear Guard
Dealing death with a single thrust but never receiving it.The 'Ten Thousand Immortals' were a military force of elite infantry divisions within the Achaemenid Empire, acting as both an imperial guard and an expeditionary army during the Persian conquests. They were so named for always numbering exactly ten thousand - if any man died or fell ill, he was immediately replaced; in this way the unit never 'died'. Herodotus describes them as “magnificently” equipped, glittering in gold and dressed in the finest armour. The Immortals were also afforded the best food and treatment befitting of their elite status. They famously fought at the Battle of Thermopylae, outflanking the redoubtable Spartans and ultimately securing victory. Although the unit died with the Achaemenids, it was revived much later under the Sassanids, helping to legitimise Sassanid rule as inheritors of Persian power.
![]() |
Unit Name Immortal Spear Guard |
Main Unit Key 3c_Sas_Immortal_Spear_Guard |
Land Unit Key 3c_Sas_Immortal_Spear_Guard |
Naval Unit Key 3c_pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 1360 |
Recruitment Cost 1360 |
Upkeep Cost 270 |
Melee Attack 44 |
Weapon Damage 29 |
├ Melee Weapon rome_spear_elite |
├ Melee Damage Base 24 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 20 |
├ Bonus vs Elephants 20 |
└ Bonus vs Infantry 0 |
Charge Bonus 30 |
Melee Defence 58 |
├ Base Defence 48 |
├ Shield tower |
└ Shield Defence 10 |
Armour 95 |
├ Armour scale_elite |
├ Armour Defence 60 |
└ Shield Armour 35 |
Health 60 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
└ Bonus Hit Points 20 |
Base Morale 70 |
Abilities
Immortal Spear Guard- Hoplite Wall
The unit moves into close wall formation.
Bracing, melee defence, shield strength
Acceleration, speed - Square
The unit moves into a close square formation.
Bracing, morale, melee defence
Can't move - Use the Whip
Improved attack and fatigue resistance for a short time.
Melee attack, weapon damage, fatigue resistance
Exertion: fatigue
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Encourage
This unit provides a morale bonus to nearby allies. - Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good defensive unit
- Low damage but average armour penetration
- Average attack
- Good morale
Faction Availability | |
---|---|
Empire Divided |