

First Cohort
Legionaries of the First Cohort are the best of their kind.The military reforms of Gaius Marius in 104BC transformed the Roman army into a professional fighting force. Recruits were no longer required to own land in order to be soldiers: Roman citizenship was enough. Without farms to return to, men were willing to make the army their career, fighting lengthy campaigns in return for the pay, glory and retirement benefits. The Legions were equipped at the expense of the state, and each man carried a pilum, a gladius and a large 'scutum' shield, emblazoned with their Legion’s insignia. Under Marius men were expected to carry their own equipment, removing the need for large baggage trains manned by non-combatants. Unfortunately for the men this meant that they were carrying kit that weighed around 45 kilos, earning them the nickname 'Marius' mules'.
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Unit Name First Cohort |
Main Unit Key Emp_Rom_First_Cohort |
Land Unit Key Rom_First_Cohort |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 910 |
Recruitment Cost 910 |
Upkeep Cost 180 |
Missile Damage 30 |
├ Missile Weapon rome_pilum_heavy |
├ Projectile pilum_heavy |
├ Missile Damage 20 |
├ Missile Ap Damage 10 |
└ Base Reload Time 15 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 4 |
Ammunition 2 |
Melee Attack 47 |
Weapon Damage 35 |
├ Melee Weapon rome_gladius_marian |
├ Melee Damage Base 30 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 12 |
Melee Defence 58 |
├ Base Defence 33 |
├ Shield scutum_marian |
└ Shield Defence 25 |
Armour 85 |
├ Armour mail_improved |
├ Armour Defence 45 |
└ Shield Armour 40 |
Health 60 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
└ Bonus Hit Points 20 |
Base Morale 65 |
Abilities
First Cohort- Attacking Testudo
The troops of this unit raise their shields above their heads in a defensive formation.
Protection against missiles
Limited speed
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
Faction Availability | |
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Imperator Augustus |