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Elefantes africanos auxiliares
Al final, todas las cosas deben servir a Roma.El elefante norteafricano, ahora extinto, era más pequeño que el elefante indio. Con una altura que oscilaba entre los dos y los dos metros y medio, podía sembrar el pánico en unos enemigos nada acostumbrados a vérselas con estos animales. Tras haberse enfrentado a elefantes de Siracusa, en Sicilia, entre los años 278 a 6 a. C., los cartagineses capturaron y domesticaron a los elefantes locales, en lugar de importar los especímenes indios, de mayor envergadura. Sin embargo, Cartago reclutó a mahouts indios expertos para crear el cuerpo de elefantes más poderoso de la época. Cuando Cartago se enfrentó a Roma en el río Bagradas, en el 255 a. C., los elefantes causaron muchas bajas. Desde entonces y durante muchos años, los romanos temieron enfrentarse a ellos.
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Unit Name Elefantes africanos auxiliares |
Main Unit Key Aux_Afr_Elephant |
Land Unit Key Aux_Afr_Elephant |
Naval Unit Key pel_transport |
Soldiers 12 |
Category Elefantes |
Class Elefante |
Batalla personalizada Coste 1400 |
Coste de reclutam. 1400 |
Coste de manten. 180 |
Ataque c/c 54 |
Daño de armas 60 |
├ Melee Weapon tusks |
├ Daño básico cuerpo a cuerpo 30 |
├ Daño aplicado cuerpo a cuerpo 30 |
├ Armour Piercing No |
├ Bonif. vs. jinetes 0 |
├ Bonif. vs. elef. 0 |
└ Bonif. vs. infant. 0 |
Bonif. de carga 36 |
Defensa c/c 21 |
├ Base Defence 21 |
├ Shield none |
└ Defensa con escudo 0 |
Armadura 30 |
├ Armadura leather |
├ Armour Defence 30 |
└ Escudo 0 |
Salud 905 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
├ Bonus Hit Points 15 |
├ Mount african_elephant |
├ Mount Entity elephant |
└ Mount Health 850 |
Moral base 55 |
Habilidades
Elefantes africanos auxiliares- Matar a los elefantes
Los jinetes de los elefantes matarán a sus monturas con lanzas. Usar únicamente si se vuelven locos. - Estampida
Las cargas son más eficaces durante un tiempo prolongado.
Bonificación a la carga
Esfuerzo: fatiga
Atributos
- Revés poderoso
Esta unidad provoca daño extra cuando derriba a los enemigos. - Resistente al calor
Esta unidad se cansa menos en el desierto. - Correr sin dirección
Esta unidad podría volverse loca si se la presiona. - Asustar a todos
Esta unidad aterrorizará a todas las unidades enemigas. - Inmune al miedo
Esta unidad es inmune a los efectos de miedo de las unidades aterradoras.
Puntos fuertes y débiles
Transporte- Resistencia del casco muy débil
- Muy poca velocidad
- Embestida débil
- Muy buena carga
- Inflige mucho daño
- Muchos puntos de salud
- Moral normal
Recuitment Requirement | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Unit Resouces | Auxilia_local_Phazania_Libue_Aithiops | |||||||||||||||||
Emperador Augusto Regions
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Requiere Edificios | ||||||||||||||||||
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Barracas auxiliares
(rome_military_aux_3) Level 2 ![]()
Guarnición auxiliar
(rome_military_aux_4) Level 3 |
Disponible para las siguientes facciones: | |
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Gran campaña | |
Guerras samnitas | |
Aníbal a las puertas | |
Emperador Augusto |
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