

Spartan Youths
Despite their youth, these men are a useful force in battle.Toughened by years of training within the agoge, Spartan youths were moulded into warriors from the age of seven, becoming 'paidiskoi', or Spartan reserves, in their later teenage years. Separated from their mothers, the first stage of their training was the 'paides', in which they lived communally in one of the Spartan syssitia mess halls. Here they trained and exercised together, learning from their elders, and were purposefully underfed to toughen and accustom them to hunger, and teach them resourcefulness. This extended to depriving them of clothing too, providing only their red cloak each year. This taught the boys to steal, for which they were severely punished if caught, but for being caught, not for stealing from the helot slave population. At eighteen, they became paidiskoi, joining the army as reservists for two years. Armed with the hoplite spear and hoplon, and armoured in cloth, they would support the older Spartan men in battle. A chosen few would also be inducted into the krypteia, a secret organisation that were expected to spy on, steal from and kill the helots. Seen as both a test of ability and a necessary means of keeping the helots submissive, a declaration of war against the helots was made each autumn, effectively legalising the krypteia’s activity.
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Unit Name Spartan Youths |
Main Unit Key Gre_Spartan_Youths |
Land Unit Key Gre_Spartan_Youths |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 280 |
Recruitment Cost 280 |
Upkeep Cost 70 |
Melee Attack 18 |
Weapon Damage 26 |
├ Melee Weapon rome_hoplite_spear |
├ Melee Damage Base 20 |
├ Melee Damage Ap 6 |
├ Armour Piercing No |
├ Bonus vs. Large 15 |
├ Bonus vs Elephants 15 |
└ Bonus vs Infantry 0 |
Charge Bonus 18 |
Melee Defence 41 |
├ Base Defence 26 |
├ Shield hoplite |
└ Shield Defence 15 |
Armour 55 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 45 |
Health 50 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 10 |
Base Morale 40 |
Abilities
No Ability
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average defensive unit
- Low damage but average armour penetration
- Weak attack
- Poor morale
Faction Availability | |
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Grand Campaign | |
Imperator Augustus |