


Missile Raider - Germanic Slingers
These ships keep a contingent of archers aboard to harry enemy crews.These slingers, eager for glory in battle, are highly effective skirmishers.
Most of the northern European tribes were not naval powers, but there were still able seafarers to be found amongst them. Shipbuilding techniques were well understood, so while many vessels were small leather-skinned boats for inland and inshore use, bigger sea-going vessels were also made. Shipwrights used heavy planking for hulls, stitched together and then fastened to a wooden skeleton to create sturdy craft able to cope with Atlantic conditions. Julius Caesar was surprised at the quality of the enemy ships when his fleet clashed with the Veneti from modern-day Brittany. The Veneti vessels had flat bottoms to cope with shallows, but were also of heavy oak construction to cope with rough seas. This made them tough opposition for Roman galleys, and capable of shrugging off a ramming attack. Caesar said that the enemy ships "...were constructed of planks a foot in breadth, fastened by iron spikes the thickness of a man's thumb; the anchors were secured fast by iron chains instead of cables”. When the Romans were forced to board, they faced fearsome warriors used to close-quarters fighting at sea.
(Germanic Slingers)
The German tribesman grew up throwing the stones found on the river beds of northern Europe, giving him a natural advantage when applying the skill to combat. Rocks and stones were in ready supply, so whilst spears may have needed repair after a battle, slingers were always well provisioned. Poor men of low status, both in society and subsequently in battle, slingers would typically take up position behind veteran warriors, protecting them from enemy attacks. In return, the veterans would use their shields to safeguard those behind them as they unleashed their rain of missiles. Slingshot could be an effective weapon against close enemy formations or cavalry.
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Unit Name Missile Raider - Germanic Slingers |
Main Unit Key Ger_Slingers_Raider |
Land Unit Key Ger_Slingers |
Naval Unit Key barbarian_raider_ranged |
Soldiers 80 |
Category Medium Ship |
Class Missile Ship |
Custom Battle Cost 310 |
Recruitment Cost 310 |
Upkeep Cost 62 |
Missile Damage 20 |
├ Missile Weapon rome_sling |
├ Projectile sling_stone |
├ Missile Damage 16 |
├ Missile Ap Damage 4 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 150 |
Reload 10 |
Shots Per Minute 7 |
Ammunition 25 |
Ship Health |
└ Ship barbarian_raider |
Ship Speed |
Melee Attack 8 |
Weapon Damage 24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 3 |
Melee Defence 32 |
├ Base Defence 12 |
├ Shield germanic_small_skirm |
└ Shield Defence 20 |
Armour 30 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 20 |
Health 45 |
├ Man Entity rome_infantry_very_light_fast |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 25 |
Abilities
Missile Raider- Row Hard 10
Increases speed for 10 strokes.
Ship speed
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Missile Raider- Good hull strength
- Medium crew
- Fast speed
- Weak ramming
- Poor boarding
- Good missile combat
- Very long range
- Average rate of fire
- Low damage but average armour penetration
- Very weak in melee
- Very poor morale
Requires Buildings | |
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Harbour
(barb_port_military_2) Level 1 ![]()
Boatyard
(barb_port_military_3) Level 2 ![]()
Raiders' Port
(barb_port_military_4) Level 3 |
Garrison Buildings | |
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Harbour
(barb_port_military_2) Level 1 ![]()
Boatyard
(barb_port_military_3) Level 2 |
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Raiders' Port
(barb_port_military_4) Level 3 |
Faction Availability | |
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Grand Campaign | |
Caesar in Gaul | |
Imperator Augustus |