

Sardi Spearmen
The spear is ubiquitous - it practically explains itself.The Iolei were an ancient Nuragic tribe who lived on the island of Sardinia during the Bronze and Iron Ages. According to legend, recorded by Greek historians, their name can be traced back to Iolaus, a hero, who led the sons of Heracles to Sardinia and founded a colony there. The Sardinian people were content to live quietly in peace, keeping to the mountainous regions in central Sardinia, building nuraghe and subsisting on agriculture, animal husbandry and fishing. However, around 900BC Phoenicians began sailing to Sardinia, establishing trade routes and relations with local merchants. As Carthage grew and set its sights on conquest and empire-building, an expedition was launched in 540BC against the Iolei, led by Malco. The expedition failed, as the Sardinians used guerrilla warfare - their skill with the bow and knowledge of the arduous terrain drove the Carthaginians from the island. Subsequent invasions of Sardinia, first by Mago in 509BC (as a response to Iolean attacks on coastal cities) and later by his brother Hamilcar. Eventually, the onslaught proved too great and the Sardinians were overcome. Coastal Sardinia was occupied by Carthage, but the Nuragic people remained unconquered, retreating into the island's central mountain range. According to Strabo, the Iolei were never truly subjugated, even following the rise of the Roman Empire.
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Unit Name Sardi Spearmen |
Main Unit Key inv_iol_sardi_spearmen |
Land Unit Key inv_iol_sardi_spearmen |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 300 |
Recruitment Cost 300 |
Upkeep Cost 60 |
Melee Attack 20 |
Weapon Damage 25 |
├ Melee Weapon rome_spear |
├ Melee Damage Base 20 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 20 |
├ Bonus vs Elephants 20 |
└ Bonus vs Infantry 0 |
Charge Bonus 5 |
Melee Defence 60 |
├ Base Defence 30 |
├ Shield round |
└ Shield Defence 30 |
Armour 40 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 30 |
Health 45 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 30 |
Abilities
No Ability
Attributes
- Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Stalk
This unit can move hidden in any terrain.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average defensive unit
- Low damage but average armour penetration
- Weak attack
- Poor morale
Requires Buildings | |
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Meeting Ground
(inv_nur_military_recruitment_2) Level 1 ![]()
Proving Grounds
(inv_nur_military_recruitment_3) Level 2 ![]()
Hall of Champions
(inv_nur_military_recruitment_4) Level 3 |