

Noble Horsemen
These aristocrats can afford the best armour and weaponry, making them a formidable force.Following the route set by Bellovesus and the Insubres, multiple Gallic tribes gradually invaded northern Italy, looking for fertile lands to settle. The last of these were the Senones, who occupied the territory between the Utis and Aesis rivers. In 391BC, the Senones' chief Brennus besieged Clusium, an Etruscan city, which looked to Rome for help against the barbarian threat. The Roman Republic sent three ambassadors, but they conducted a far from peaceful negotiation, instead killing a Gallic chieftain and causing war to break out between the Senones and the Romans. Rome's Senate paid little heed to the looming threat, failing to even elect a dictator. According to Livy, the Gauls marched on Rome so quickly that the Roman army was caught by surprise and were not even able to set up camp or build defences. Brennus led his warriors to attack a nearby hill, where the Romans kept their reserves. Seeing the slaughter unfolding there, the Roman army panicked and broke, with most of the men fleeing to Veii. The Senones themselves were shocked by how easy and crushing their victory was, an event regarded by Plutarch as "a disorderly and shameful battle".
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Unit Name Noble Horsemen |
Main Unit Key inv_sen_noble_horsemen |
Land Unit Key inv_sen_noble_horsemen |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 950 |
Recruitment Cost 950 |
Upkeep Cost 190 |
Melee Attack 40 |
Weapon Damage 31 |
├ Melee Weapon rome_celtic_spear_cav_elite |
├ Melee Damage Base 24 |
├ Melee Damage Ap 7 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 40 |
Melee Defence 45 |
├ Base Defence 20 |
├ Shield celtic_round |
└ Shield Defence 25 |
Armour 45 |
├ Armour leather |
├ Armour Defence 30 |
└ Shield Armour 15 |
Health 90 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
├ Bonus Hit Points 15 |
├ Mount rome_celtic_horse_spear_shield_h |
├ Mount Entity rome_horse_heavy |
└ Mount Health 35 |
Base Morale 45 |
Abilities
Noble Horsemen- Frenzied Charge
Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
Charge speed, charge damage, acceleration
Melee defence, fatigue
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Low damage but average armour penetration
- Good morale
Requires Buildings | |
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Horse Ranch
(inv_new_barb_agriculture_horses_4) Level 3 ![]()
Horse Ranch
(inv_new_barb_agriguclutre_minor_horses_4) Level 3 |
Faction Availability | |
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Rise of the Republic |