

Carthaginian Polybolos
If firing a bolt at the enemy is good, many bolts must be excellent!The polybolos was a repeating bolt thrower developed from the ballista and scorpion. A chain mechanism drew, loaded and released bolts from a gravity-fed magazine as quickly as a handle could be turned. Supposedly invented by Dionysius of Alexandria, the polybolos was quite a complex machine: as the operator turned a windlass handle, the bow was tensioned as a launching shuttle pulled back, an arrow dropped into place, and finally a catch was released to fire the machine. The process repeated as long as the operator worked. All he needed was a loader to keep the magazine filled. Efficient and deadly, the polybolos had the greatest rate of fire of all ancient war machines.
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Unit Name Carthaginian Polybolos |
Main Unit Key inv_car_polybolos |
Land Unit Key inv_car_polybolos |
Naval Unit Key pel_transport |
Soldiers 40 |
Category Siege Engine |
Class Field Artillery |
Custom Battle Cost 720 |
Recruitment Cost 720 |
Upkeep Cost 150 |
Missile Damage 85 |
├ Engine polybolos |
├ Missile Weapon rome_polybolos |
├ Projectile arrow_polybolos |
├ Missile Damage 35 |
├ Missile Ap Damage 50 |
└ Base Reload Time 5 |
Accuracy 5 |
Range 260 |
Reload 4 |
Shots Per Minute 13 |
Ammunition 15 |
Melee Attack 9 |
Weapon Damage 24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 6 |
Melee Defence 14 |
├ Base Defence 14 |
├ Shield none |
└ Shield Defence 0 |
Armour 10 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 0 |
Health 45 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 40 |
Abilities
No Ability
Attributes
- Cannot Run
This unit cannot run and will only move at walking pace.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very accurate
- Very long range
- Average rate of fire
- Lower damage than other artillery
- Easily destroyed
Requires Buildings | |
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Field Engineer's Workshop
(inv_car_military_siege_2) Level 1 ![]()
Siege Engineer's Workshop
(inv_car_military_siege_3) Level 2 |
Faction Availability | |
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Rise of the Republic |