

Sardi Axemen
Axes do not discriminate - any man or tree will be cut down.The Iolei were an ancient Nuragic tribe who lived on the island of Sardinia during the Bronze and Iron Ages. According to legend, recorded by Greek historians, their name can be traced back to Iolaus, a hero, who led the sons of Heracles to Sardinia and founded a colony there. The Sardinian people were content to live quietly in peace, keeping to the mountainous regions in central Sardinia, building nuraghe and subsisting on agriculture, animal husbandry and fishing. However, around 900BC Phoenicians began sailing to Sardinia, establishing trade routes and relations with local merchants. As Carthage grew and set its sights on conquest and empire-building, an expedition was launched in 540BC against the Iolei, led by Malco. The expedition failed, as the Sardinians used guerrilla warfare - their skill with the bow and knowledge of the arduous terrain drove the Carthaginians from the island. Subsequent invasions of Sardinia, first by Mago in 509BC (as a response to Iolean attacks on coastal cities) and later by his brother Hamilcar. Eventually, the onslaught proved too great and the Sardinians were overcome. Coastal Sardinia was occupied by Carthage, but the Nuragic people remained unconquered, retreating into the island's central mountain range. According to Strabo, the Iolei were never truly subjugated, even following the rise of the Roman Empire.
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Unit Name Sardi Axemen |
Main Unit Key inv_iol_sardi_axemen |
Land Unit Key inv_iol_sardi_axemen |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 550 |
Recruitment Cost 550 |
Upkeep Cost 110 |
Melee Attack 30 |
Weapon Damage 26 |
├ Melee Weapon rome_celtic_axe |
├ Melee Damage Base 16 |
├ Melee Damage Ap 10 |
├ Armour Piercing Yes |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 20 |
Melee Defence 45 |
├ Base Defence 15 |
├ Shield round |
└ Shield Defence 30 |
Armour 60 |
├ Armour leather |
├ Armour Defence 30 |
└ Shield Armour 30 |
Health 50 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 10 |
Base Morale 30 |
Abilities
Sardi Axemen- Frenzy
Improves a unit's charge and weapon damage for an extended period.
Charge damage, Weapon damage
Exertion: fatigue
Attributes
- Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Stalk
This unit can move hidden in any terrain.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average attack
- Poor defence
- Low damage but good armour penetration
- Poor morale