

Triarii
Wealth, experience and age make these battle-hardened veterans a fearsome force.The wealthiest - which tended to mean oldest, richest, and most experienced - Roman citizen soldiers were the 'triarii'. As befitted their status, they were always kept in reserve until absolutely necessary, with the phrase 'going to the triarii' coming to mean any situation where a last resort was required to turn it around. As the wealthiest Roman soldiers of the age, triarii were well equipped with spears, breastplates and large shields, just like the heavy Greek hoplites from which they evolved. As the heaviest infantry in the early Roman army, they were positioned at the back of very large phalanx formations (and later simpler battle lines), the idea being that should a crisis unfold, the weight and combined experience of the triarii could - and frequently did - turn the situation around and lead to a decisive Roman victory.
日本語化: JapanTotalWarとは
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Unit Name Triarii |
Main Unit Key inv_rom_triarii |
Land Unit Key inv_rom_triarii |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class 槍歩兵 |
Custom Battle Cost 1200 |
Recruitment Cost 1200 |
維持費 240 |
Missile Damage 30 |
├ Missile Weapon rome_pilum_heavy |
├ Projectile pilum_heavy |
├ Missile Damage 20 |
├ Missile Ap Damage 10 |
└ Base Reload Time 15 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 4 |
Ammunition 2 |
Melee Attack 60 |
Weapon Damage 29 |
├ Melee Weapon rome_spear_elite |
├ Melee Damage Base 24 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 20 |
├ Bonus vs Elephants 20 |
└ Bonus vs Infantry 0 |
Charge Bonus 25 |
Melee Defence 80 |
├ Base Defence 50 |
├ Shield scutum |
└ Shield Defence 30 |
Armour 95 |
├ Armour bronze |
├ Armour Defence 60 |
└ Shield Armour 35 |
Health 60 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
└ Bonus Hit Points 20 |
Base Morale 70 |
Abilities
Triarii- Square
The unit moves into a close square formation.
Bracing, morale, melee defence
Can't move
Attributes
- 優れた突撃防御
敵が突撃を仕掛けてきた場合、その敵に対して部隊の近接攻撃と近接防御が向上する。 - 確固たる規律
この部隊は、将軍が死亡しても士気ペナルティを被らない。また、他の部隊よりも敗走後復帰する確率が高い。 - 鼓舞
この部隊は、近接する味方部隊に士気ボーナスをもたらす。 - 隊形維持
この部隊は、白兵戦時に隊形を維持しようとする。 - 潜伏 (森)
この部隊は、敵がすぐそばに接近するまで森に潜伏する事ができる。
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good defensive unit
- Low damage but average armour penetration
- Average attack
- Good morale
Recuitment Requirement | |
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Required Technology ![]() ![]() | |
Requires Buildings | |
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Barracks
(inv_rom_military_recruitment_4) Level 3 |
Faction Availability | |
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Rise of the Republic |