

Gallic Chariots
War chariots, used with skill, can break ordered ranks of infantry.Whether drawn by two or four horses, chariots were built for speed and manoeuvrability, rather than impact and protection. They consisted of little more than yoke and a platform with axle and wheels at the back and a waist-high screen. The driver and passengers wore cloth armour and used javelins, or in some cases bows. The emphasis on speed probably comes from the role chariots played in hunting being transferred to the battlefield, especially when raiding for slaves. Despite their weight, when many chariots were drawn up together their impact against light or untrained infantry and cavalry could still be devastating!
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Unit Name Gallic Chariots |
Main Unit Key inv_sen_chariots |
Land Unit Key inv_sen_chariots |
Naval Unit Key pel_transport |
Soldiers 20 |
Category Cavalry |
Class Chariot |
Custom Battle Cost 1200 |
Recruitment Cost 1200 |
Upkeep Cost 240 |
Missile Damage 32 |
├ Missile Weapon rome_javelin |
├ Projectile javelin_normal |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 20 |
Shots Per Minute 8 |
Ammunition 7 |
Melee Attack 35 |
Weapon Damage 34 |
├ Melee Weapon rome_generic_sword |
├ Melee Damage Base 30 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 32 |
Melee Defence 70 |
├ Base Defence 45 |
├ Shield celtic_round |
└ Shield Defence 25 |
Armour 25 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 15 |
Health 85 |
├ Man Entity rome_infantry_light |
├ Man Health 40 |
├ Bonus Hit Points 20 |
├ Mount rome_celtic_chariot_horse |
├ Mount Entity rome_horse_medium |
└ Mount Health 25 |
Base Morale 50 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Fast moving
- Javelins thrown when moving
- Good charge
- Weak in prolonged melee
- Good morale
Requires Buildings | |
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Horse Ranch
(inv_new_barb_agriculture_horses_4) Level 3 ![]()
Horse Ranch
(inv_new_barb_agriguclutre_minor_horses_4) Level 3 |
Faction Availability | |
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Rise of the Republic |