
Horse Skirmishers
一支攻守自如的军队应同时具备动如雷霆的骑兵和不动如山的步兵Cavalry skirmishers relied on the speed of their mounts to close quickly with an enemy, attack, and then withdraw before any counter-attack. This was the main role of cavalry in supporting hoplites, harassing enemy phalanxes and skirmishers and only pursuing foes already on the run. Most used javelins, and some attacked using the 'Cantabrian Circle', where riders would circle in front of an enemy, taking it in turns to throw their javelins before galloping to the rear again. A few skirmishing riders carried swords and small shields to use if forced into a melee.
汉化补丁: 3DM蒹葭汉化组
Unit Name Horse Skirmishers |
Main Unit Key inv_gre_horse_skirmishers |
Land Unit Key inv_gre_horse_skirmishers |
Naval Unit Key pel_transport |
Soldiers 80 |
Category 骑兵 |
Class 远程骑兵 |
自定义战斗 价格 600 |
招募成本 600 |
Upkeep Cost 120 |
远程杀伤 29 |
├ Missile Weapon rome_wooden_javelin |
├ Projectile javelin_wooden |
├ Missile Damage 20 |
├ Missile Ap Damage 9 |
└ Base Reload Time 10 |
准度 5 |
射程 80 |
Reload 18 |
每分钟射速 7 |
弹药量 7 |
近战攻击 10 |
武器杀伤 24 |
├ Melee Weapon rome_shortsword |
├ 基础近战杀伤 20 |
├ 近战杀伤加成 4 |
├ Armour Piercing No |
├ 对抗骑兵加成 0 |
├ 对抗象兵加成 0 |
└ 对抗步兵加成 0 |
冲锋加成 5 |
近战防御 35 |
├ Base Defence 10 |
├ Shield celtic_round |
└ 盾牌防御 25 |
甲胄 25 |
├ 甲胄 cloth |
├ Armour Defence 10 |
└ 盾牌护甲 15 |
生命值 65 |
├ Man Entity rome_infantry_light |
├ Man Health 40 |
├ Bonus Hit Points 5 |
├ Mount rome_hellenic_horse_sword_l |
├ Mount Entity rome_horse_light_missile |
└ Mount Health 20 |
基础士气 30 |
技能
No Ability
特性
- 于灌木丛中隐蔽
这支部队可以隐蔽在灌木丛与森林里,除非敌人走到近前,否则他们不会被发现 - 移动射击
这支部队可以在攀爬或移动的同时进行射击
优势与弱点
Transport- 舰体极差
- 速度极低
- 冲撞软弱
- 射程较短
- 射速较高
- 移动速度很快
- 杀伤与破甲能力极佳
- 有大盾帮助防御
- 近战相当脆弱
- 士气低落
Garrison 建筑 | |
---|---|
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Farming Settlement
(inv_gre_minor_town_farm_2) Level 1 ![]()
Market Settlement
(inv_gre_minor_town_trade_2) Level 1 ![]()
Village (Horse Trainers)
(inv_greek_horse_1) Level 0 |
派系可用 | |
---|---|
Rise of the Republic |