
Hippeus
Their distinctive helmets set these cavalrymen apart as they run the enemy through.The early Greek cavalry took roughly the same form throughout the city-states, being comprised of citizens able to afford and maintain a horse. After the Greco-Persian Wars, city-states such as Athens founded more permanent cavalry funded by annual grants. Right through the Peloponnesian War however, this volunteer cavalry continued to be few in numbers, and was used principally to chase skirmishers and fleeing hoplites. It was not that cavalry were ineffectual in Greek warfare, as shown by the Theban victory at the Battle of Delium in 424BC, but until this time they had been underused and lacked the numbers to make a decisive impact. Often wearing a metal helm and a mailed cuirass reaching down to their knees, they were equipped with a long sword and a spear, usable as both a lance and a javelin. However, a lack of saddle and stirrups, unused by the Greeks of the time, made them relatively easy to knock from horseback.
Unit Name Hippeus |
Main Unit Key inv_gre_hippeus |
Land Unit Key inv_gre_hippeus |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 850 |
Recruitment Cost 850 |
Upkeep Cost 170 |
Melee Attack 40 |
Weapon Damage 25 |
├ Melee Weapon rome_spear_cav |
├ Melee Damage Base 20 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 15 |
├ Bonus vs Elephants 15 |
└ Bonus vs Infantry 0 |
Charge Bonus 25 |
Melee Defence 25 |
├ Base Defence 25 |
├ Shield none |
└ Shield Defence 0 |
Armour 60 |
├ Armour bronze |
├ Armour Defence 60 |
└ Shield Armour 0 |
Health 80 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
├ Bonus Hit Points 20 |
├ Mount pel_greek_horse_h |
├ Mount Entity rome_horse_medium_shock |
└ Mount Health 20 |
Base Morale 40 |
Abilities
No Ability
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Requires Buildings | |
---|---|
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Hoplite Barracks
(inv_gre_military_3) Level 2 ![]()
Royal Barracks
(inv_gre_military_4) Level 3 |
Faction Availability | |
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Rise of the Republic |