

Tarantine Peltasts
The nimblest skirmishers, these men have been chosen for the range and speed of their attacks.Taranto, in Magna Graecia, has a rich history. Founded in 706BC as Taras, it began as the home of the Partheniae, Spartans exiled due to their impure bloodlines. Fortunately, the colony was able to breed superb warhorses, and so its warriors duly grew in reputation. Tarantine cavalry could be combined well with a slow-moving phalanx, providing a rapid and flexible defensive screen for the hoplites’ exposed flanks. Their suitability for such a role, in addition to a growing need for mercenaries in the armies of the Hellenistic world, saw that the Tarantines were much sought after. By the 3rd century BC there was some evidence to suggest that they no longer came exclusively from Taranto itself, the word 'Tarantine' referring more to the unit’s tactics and weaponry rather than its geographic origins.
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Unit Name Tarantine Peltasts |
Main Unit Key inv_tar_tarantine_peltasts |
Land Unit Key inv_tar_tarantine_peltasts |
Naval Unit Key pel_transport |
Soldiers 120 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 700 |
Recruitment Cost 700 |
Upkeep Cost 140 |
Missile Damage 41 |
├ Missile Weapon rome_javelin_improved |
├ Projectile javelin_improved |
├ Missile Damage 29 |
├ Missile Ap Damage 12 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 23 |
Shots Per Minute 8 |
Ammunition 10 |
Melee Attack 28 |
Weapon Damage 36 |
├ Melee Weapon rome_kopis |
├ Melee Damage Base 30 |
├ Melee Damage Ap 6 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 12 |
Melee Defence 40 |
├ Base Defence 15 |
├ Shield peltast_thureos |
└ Shield Defence 25 |
Armour 65 |
├ Armour spolas |
├ Armour Defence 35 |
└ Shield Armour 30 |
Health 55 |
├ Man Entity rome_infantry_light |
├ Man Health 40 |
└ Bonus Hit Points 15 |
Base Morale 55 |
Abilities
Tarantine Peltasts- Quick Reload
Improved reloading for an extended time.
Shots per minute
Exertion: fatigue
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Very good damage and armour penetration
- Large shield
- Very weak in melee
- Poor morale
Requires Buildings | |
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Hoplite Barracks
(inv_gre_military_3) Level 2 ![]()
Royal Barracks
(inv_gre_military_4) Level 3 |
Faction Availability | |
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Rise of the Republic |