

Gladiator Spearmen
Spears are the same in the arena as in battle.Gladiators were usually slaves, condemned criminals or prisoners of war but others did enter the arena. Those with debts or a lust for glory could sell themselves as gladiators, and soldiers who had given ground might be sent to the arena as punishment. A gladiator's life was arduous and brutal, even before fighting in the games. Trainees could, and would, be killed in practice if they fought beneath their abilities, as a way of encouraging the others. The ludus, the training ground and home of gladiators, was run by a lanista, and within its walls his word was law. Outside the arena he was considered to be on the bottom rung of society; some Roman cemeteries did not allow the bodies of lanistas to be buried inside their walls, even. Having said that, there was also a peculiar glamour about their business and some were famed amongst games fans as the men who owned and trained gladiators - the sports stars of the Roman world.
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Unit Name Gladiator Spearmen |
Main Unit Key Rom_Gladiator_Spear |
Land Unit Key Rom_Gladiator_Spear |
Naval Unit Key pel_transport |
Soldiers 120 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 440 |
Recruitment Cost 440 |
Upkeep Cost 90 |
Melee Attack 45 |
Weapon Damage 29 |
├ Melee Weapon rome_spear_elite |
├ Melee Damage Base 24 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 20 |
├ Bonus vs Elephants 20 |
└ Bonus vs Infantry 0 |
Charge Bonus 28 |
Melee Defence 70 |
├ Base Defence 35 |
├ Shield celtic_shock |
└ Shield Defence 35 |
Armour 10 |
├ Armour none |
├ Armour Defence 0 |
└ Shield Armour 10 |
Health 60 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 20 |
Base Morale 50 |
Abilities
Gladiator Spearmen- Square
The unit moves into a close square formation.
Bracing, morale, melee defence
Can't move - Killing Spree
Increases weapon damage for an extended period.
Weapon damage
Exertion: fatigue
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good defensive unit
- Low damage but average armour penetration
- Average attack
- Normal morale
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Imperator Augustus |