

Pursuit Trihemiolia - Leves
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.Even a poor man can throw a javelin with skill.
It is thought that the Rhodians, a significant naval power in the eastern Mediterranean, developed the 'trihemiolia' or 'two-and-a-half' as a vessel for pirate hunting. Given that Rhodes is an island entirely reliant on the sea and shipping this is a believable theory. Pirates used the hemiola, a handy little vessel developed from the dieres or bireme, a ship with two rows of oars; it makes sense that pirate hunters would think of taking a trieres, or trireme, with three rows of oars and modifying it in a similar fashion. A trihemiolia still had three rows of oars on each side, but the top row was reduced to only half the number of oars, positioned midships. The result was a faster, handier vessel that provided a height advantage over a hemiola for any archers on board. There was also a strategic benefit to the Rhodians, who could only draw on the manpower of one island: they could have six trieres warships with full complements of rowers, or seven trihemiolias for the same number of men. The useful design was soon adopted by other maritime powers around the Mediterranean.
(Leves)
Under the early Roman army’s Camillan system, if you were poor or low born then you might well have found yourself in battle with little more than a spear in your hand. Typically the poorest members of a Roman Legion, leves were attached to the hastati and faced the full enemy onslaught. They were used as a screen and to skirmish with the enemy’s front line. Un able to afford much armour, the leves used javelins in support of their richer compatriots. Historically, there were 300 leves alongside 900 hastati: 20 leves in front of each of the 60 maniples. They were replaced by velites, who were deployed across the three main lines of a maniple.
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Unit Name Pursuit Trihemiolia - Leves |
Main Unit Key Rom_Leves_Two_Halfer |
Land Unit Key Rom_Leves |
Naval Unit Key roman_two_halfer |
Soldiers 100 |
Category Light Ship |
Class Missile Ship |
Custom Battle Cost 380 |
Recruitment Cost 380 |
Upkeep Cost 76 |
Missile Damage 29 |
├ Missile Weapon rome_wooden_javelin |
├ Projectile javelin_wooden |
├ Missile Damage 20 |
├ Missile Ap Damage 9 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 8 |
Shots Per Minute 7 |
Ammunition 7 |
Ship Health 585 |
└ Ship roman_two_halfer |
Ship Speed 7 |
Melee Attack 5 |
Weapon Damage 24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 3 |
Melee Defence 37 |
├ Base Defence 12 |
├ Shield pelta |
└ Shield Defence 25 |
Armour 15 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 5 |
Health 45 |
├ Man Entity rome_infantry_very_light |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 20 |
Abilities
Pursuit Trihemiolia- Row Hard 10
Increases speed for 10 strokes.
Ship speed
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Pursuit Trihemiolia- Poor hull strength
- Medium crew
- Uncatchable
- Weak ramming
- Poor boarding
- Average missile combat
- Short range
- Fast rate of fire
- Very good damage and armour penetration
- Very weak in melee
- Very poor morale
Requires Buildings | |
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Trading Port
(rome_port_trade_3) Level 2 ![]()
Emporium
(rome_port_trade_4) Level 3 |
Faction Availability | |
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Grand Campaign | |
Samnite Wars | |
Hannibal at the Gates | |
Imperator Augustus |