

Auxiliary Iberian Cavalry
These auxiliaries are a flexible force of cavalry in any Roman army.A specialist skirmish unit, the Cantabrians rode some of the finest mounts in the Iberian peninsula. These speedy and dextrous cavalrymen were renowned for their tactical skill, introducing their own distinct attack formation that best exploited their speed and skirmishing. In a 'Cantabrian Circle', the riders skilfully created a continually moving circle, making them difficult to target whilst ensuring a continuous shower of javelins rained down on the enemy. Incredibly effective at disrupting infantry lines, slow-moving heavy troops are their most obvious target. Enemies often broke ranks in an attempt to reduce casualties, but that played straight into the hands of the Iberian infantry. Having fallen victim to the Cantabrian circle on many occasions, the Romans later adopted it as a tactic for their own cavalry.
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Unit Name Auxiliary Iberian Cavalry |
Main Unit Key Aux_Ibe_Cav |
Land Unit Key Aux_Ibe_Cav |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 500 |
Recruitment Cost 500 |
Upkeep Cost 100 |
Missile Damage 32 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 15 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 4 |
Ammunition 2 |
Melee Attack 50 |
Weapon Damage 39 |
├ Melee Weapon rome_falcata_cav |
├ Melee Damage Base 34 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 31 |
Melee Defence 50 |
├ Base Defence 10 |
├ Shield caetra_cavalry |
└ Shield Defence 40 |
Armour 15 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 5 |
Health 75 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
├ Bonus Hit Points 10 |
├ Mount rome_iberian_horse_sword_shield_l |
├ Mount Entity rome_horse_light |
└ Mount Health 25 |
Base Morale 40 |
Abilities
Auxiliary Iberian Cavalry- Frenzied Charge
Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
Charge speed, charge damage, acceleration
Melee defence, fatigue
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average attack
- Weak defence
- Low damage but average armour penetration
- Poor morale
Recuitment Requirement | |
---|---|
Unit Resouces | Auxilia_Iberian |
Requires Buildings | |
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Auxiliary Barracks
(rome_military_aux_3) Level 2 ![]()
Auxiliary Garrison
(rome_military_aux_4) Level 3 |
Faction Availability | |
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Grand Campaign | |
Samnite Wars | |
Hannibal at the Gates | |
Imperator Augustus |