

Assault Bireme - Auxiliary Iberian Swordsmen
With a ramming attack that can break an enemy hull, these ships are deadly weapons.Javelins and swords make these Iberians a worthy addition to the Roman battle line.
The waterline ram was first mounted on a vessel in around 850BC. Warships and naval tactics were transformed. Ships were no longer platforms for infantry battles on the water; the ship itself became the weapon. Galleys changed as the new reality sank in. Ramming at speed would hole and sink an enemy, therefore slimmer, faster, handier ships were required. More speed on demand obviously required more oars a fast ship with a single row of oars ended up being stupidly, impractically long. The solution, then, was to put in a second set of oars above the first, but slightly offset to allow for rowers' benches. These biremes, a Latin word meaning 'two oars', or dieres, the Greek equivalent, were no longer than previous designs but had twice the number of rowers. They were fast, manoeuvrable, and could carry a fighting contingent. Some nations also gave their bireme crews fire pots; these clay pots filled with oil and pitch were hurled at enemy ships in the entirely reasonable hope of setting them ablaze.
(Auxiliary Iberian Swordsmen)
Like many warriors, Iberian tribesmen were stubborn beyond all reason in defence of their gods, homes, lands and honour. Even when cornered, surrounded and beyond all hope, defeat was not an idea that could be entertained for a moment. In fact, rather than accept the shame of defeat they were known to kill themselves. Possibly they also hoped to deny the enemy the glory of having killed them. Some warriors went into battle carrying vials of quick-acting poison, carefully extracted from a variety of buttercup. All Strabo, the Greek historian described the poison as “…a herb that is nearly like parsley and painless…”, he was not being terribly accurate. Like all poisons, it hurt, and it caused the user’s face to contort into a horrid, sardonic grin before death came. This morbid, mocking expression unnerved enemies, even Romans, who were convinced that the smiling corpses were mocking their foes from the afterlife.
Unit Name Assault Bireme - Auxiliary Iberian Swordsmen |
Main Unit Key Aux_Ibe_Sword_Two |
Land Unit Key Aux_Ibe_Sword |
Naval Unit Key roman_two |
Soldiers 60 |
Category Light Ship |
Class Melee Ship |
Custom Battle Cost 270 |
Recruitment Cost 270 |
Upkeep Cost 54 |
Missile Damage 29 |
├ Missile Weapon rome_javelin_light |
├ Projectile javelin_light |
├ Missile Damage 20 |
├ Missile Ap Damage 9 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 5 |
Ship Health 501 |
└ Ship roman_two |
Ship Speed 6 |
Melee Attack 35 |
Weapon Damage 35 |
├ Melee Weapon rome_falcata |
├ Melee Damage Base 30 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 20 |
Melee Defence 60 |
├ Base Defence 20 |
├ Shield caetra |
└ Shield Defence 40 |
Armour 15 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 5 |
Health 50 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 10 |
Base Morale 40 |
Abilities
Assault Bireme- Row Hard 10
Increases speed for 10 strokes.
Ship speed
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Assault Bireme- Very poor hull strength
- Very light crew
- Fast speed
- Weak ramming
- Good boarding
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
Recuitment Requirement | |
---|---|
Unit Resouces | Auxilia_Iberian |
Requires Buildings | |
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Shipwright
(rome_port_patrol_2) Level 1 ![]()
Docks
(rome_port_patrol_3) Level 2 ![]()
Coastal Patrol
(rome_port_patrol_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Hannibal at the Gates | |
Imperator Augustus |