
Units
- General (2)
- Command (1)
- Melee Infantry (12)
- Missile Infantry (11)
- Spear Infantry (4)
- Melee Cavalry (9)
- Missile Cavalry (3)
- Shock Cavalry (1)
- Elephant (1)
- Fixed Artillery (4)
- Field Artillery (6)
- Special (1)
- Admiral (2)
- Melee Ship (13)
- Missile Ship (13)
- Artillery Ship (2)
General | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Command / (Rom_General) General & Bodyguard Command must be exercised in person to be effective. |
|||||||||||||||||
40 | 450 | 450 | 90 | 28 | 25 | 20 | 61 | 90 | 80 | 55 | ||||||||
2 |
Melee Infantry / Spear Infantry / (Rom_Triarii) Triarii Wealth, experience and age make these battle-hardened veterans a fearsome force. |
|||||||||||||||||
160 | 790 | 790 | 140 | 31 | 29 | 24 | 64 | 95 | 65 | 65 | ||||||||
Command | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
3 |
Cavalry / Command / (Rom_General) General & Bodyguard Command must be exercised in person to be effective. |
|||||||||||||||||
40 | 450 | 450 | 90 | 28 | 25 | 20 | 61 | 90 | 80 | 55 | ||||||||
Melee Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
4 |
Melee Infantry / Melee Infantry / (Aux_Cel_Axe_Warriors) Auxiliary Axe Warriors In the hands of a loyal auxiliaries, axes can be most charming! |
|||||||||||||||||
160 | 470 | 470 | 100 | 35 | 26 | 20 | 50 | 65 | 55 | 55 | ||||||||
5 |
Melee Infantry / Melee Infantry / (Aux_Cel_Naked_Swords) Auxiliary Naked Swords The savage gods of war should be used to Rome's advantage. |
|||||||||||||||||
160 | 480 | 480 | 100 | 30 | 25 | 32 | 59 | 10 | 60 | 55 | ||||||||
6 |
Melee Infantry / Melee Infantry / (Aux_Cel_Short_Swords) Auxiliary Short Swords Bravery in battle, rather than skill, sometimes gives worth to a man. |
|||||||||||||||||
160 | 470 | 470 | 90 | 37 | 34 | 19 | 45 | 45 | 50 | 40 | ||||||||
7 |
Melee Infantry / Melee Infantry / (Aux_Cel_Warriors) Auxiliary Celtic Warriors A Celt may swing a longsword for Rome and remain a Celt. |
|||||||||||||||||
160 | 350 | 350 | 80 | 27 | 40 | 25 | 50 | 45 | 55 | 45 | ||||||||
8 |
Melee Infantry / Melee Infantry / (Aux_Gal_Warriors) Auxiliary Gallic Warriors A Gaul may skilfully swing a longsword for Rome and remain a Gaul. |
|||||||||||||||||
160 | 350 | 350 | 80 | 25 | 40 | 20 | 58 | 45 | 50 | 45 | ||||||||
9 |
Melee Infantry / Melee Infantry / (Aux_Ibe_Scutarii) Auxiliary Scutarii Heavy infantry, armed with deadly falcata swords, are a handy unit for any general. |
|||||||||||||||||
160 | 620 | 620 | 120 | 42 | 35 | 21 | 60 | 60 | 55 | 50 | ||||||||
10 |
Melee Infantry / Melee Infantry / (Aux_Ibe_Sword) Auxiliary Iberian Swordsmen Javelins and swords make these Iberians a worthy addition to the Roman battle line. |
|||||||||||||||||
160 | 350 | 350 | 80 | 35 | 35 | 20 | 60 | 15 | 50 | 40 | ||||||||
11 |
Melee Infantry / Melee Infantry / (Aux_Ita_Socii_Extraordinarii) Socii Extraordinarii For close-quarters fighting, these men admit no equals; a boast, perhaps, but one born of pride. |
|||||||||||||||||
160 | 760 | 760 | 140 | 37 | 34 | 18 | 52 | 95 | 65 | 55 | ||||||||
12 |
Melee Infantry / Melee Infantry / (Aux_Ita_Socii_Hastati) Socii Hastati These troops throw spears at the enemy, and then close to settle matters with the sword. |
|||||||||||||||||
160 | 330 | 330 | 90 | 28 | 34 | 14 | 47 | 60 | 50 | 40 | ||||||||
13 |
Melee Infantry / Melee Infantry / (Rom_Hastati) Hastati These young men are the armoured front line of a Roman Legion. |
|||||||||||||||||
160 | 350 | 350 | 90 | 35 | 35 | 12 | 48 | 60 | 50 | 45 | ||||||||
14 |
Melee Infantry / Melee Infantry / (Rom_Plebs) Plebs Rabble from the streets can be dangerous in large numbers. |
|||||||||||||||||
120 | 40 | 30 | 5 | 5 | 24 | 3 | 12 | 10 | 40 | 20 | ||||||||
15 |
Melee Infantry / Melee Infantry / (Rom_Principes) Principes Wealthy, older Roman citizens, the principes are a heavy infantry force. |
|||||||||||||||||
160 | 680 | 680 | 120 | 47 | 35 | 14 | 53 | 75 | 60 | 55 | ||||||||
Missile Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
16 |
Missile Infantry / Missile Infantry / (Aux_Afr_Archers) Auxiliary Sabaean Archers An archer at home in desert sands is always useful. |
|||||||||||||||||
120 | 290 | 290 | 70 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||||
17 |
Missile Infantry / Missile Infantry / (Aux_Cel_Skirm) Auxiliary Celtic Skirmishers Even the humblest can serve Rome in times of need. |
|||||||||||||||||
120 | 350 | 350 | 90 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 27 | 40 | 50 | 25 | ||||
18 |
Missile Infantry / Missile Infantry / (Aux_Gal_Gallic_Hunters) Auxiliary Gallic Hunters The skills of a hunter are best used in the service of Rome. |
|||||||||||||||||
120 | 450 | 450 | 90 | 35 | 150 | 7 | 15 | 17 | 24 | 5 | 15 | 10 | 45 | 40 | ||||
19 |
Missile Infantry / Missile Infantry / (Aux_Gre_Cretan_Archers) Auxiliary Cretan Archers Give a Cretan a bow, and he will conquer in the name of Rome. |
|||||||||||||||||
120 | 600 | 600 | 130 | 40 | 150 | 7 | 15 | 12 | 24 | 6 | 14 | 30 | 55 | 55 | ||||
20 |
Missile Infantry / Missile Infantry / (Aux_Gre_Peltasts) Auxiliary Peltasts A good Roman commander knows the value of skirmishers. |
|||||||||||||||||
120 | 420 | 420 | 90 | 32 | 80 | 7 | 7 | 18 | 24 | 10 | 40 | 65 | 50 | 40 | ||||
21 |
Missile Infantry / Missile Infantry / (Aux_Gre_Rhodian_Slingers) Auxiliary Rhodian Slingers Few can match the deadly accuracy of the men of Rhodes. |
|||||||||||||||||
120 | 590 | 590 | 100 | 29 | 150 | 8 | 25 | 12 | 24 | 6 | 24 | 25 | 55 | 55 | ||||
22 |
Missile Infantry / Missile Infantry / (Aux_Ibe_Balearic_Slingers) Auxiliary Balearic Slingers If a target can be seen, the sling stone is already on its way. |
|||||||||||||||||
120 | 560 | 560 | 100 | 29 | 150 | 8 | 25 | 10 | 24 | 4 | 38 | 25 | 50 | 45 | ||||
23 |
Missile Infantry / Missile Infantry / (Aux_Ibe_Slingers) Auxiliary Iberian Slingers An Iberian stone cast for Rome can be as deadly as any other. |
|||||||||||||||||
120 | 280 | 280 | 70 | 20 | 150 | 7 | 25 | 8 | 24 | 7 | 37 | 25 | 45 | 35 | ||||
24 |
Missile Infantry / Missile Infantry / (Aux_Num_Javelinmen) Auxiliary Numidian Javelinmen These skirmishers can harass an enemy battle line, or keep enemy skirmishers at bay. |
|||||||||||||||||
120 | 430 | 430 | 90 | 32 | 80 | 8 | 7 | 10 | 24 | 4 | 38 | 15 | 50 | 45 | ||||
25 |
Missile Infantry / Missile Infantry / (Rom_Leves) Leves Even a poor man can throw a javelin with skill. |
|||||||||||||||||
120 | 200 | 200 | 60 | 29 | 80 | 7 | 7 | 5 | 24 | 3 | 37 | 15 | 45 | 20 | ||||
26 |
Missile Infantry / Missile Infantry / (Rom_Velites) Velites These javelin-armed skirmishers are fast moving and lightly armoured. |
|||||||||||||||||
120 | 340 | 340 | 80 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 25 | ||||
Spear Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
27 |
Melee Infantry / Spear Infantry / (Aux_Afr_Spr) Auxiliary Sabaean Spearmen A man at home in the desert has his uses. |
|||||||||||||||||
160 | 190 | 190 | 60 | 13 | 25 | 11 | 34 | 45 | 45 | 30 | ||||||||
28 |
Melee Infantry / Spear Infantry / (Aux_Gre_Hoplites) Auxiliary Hoplites Romans recognise the manly virtues embodied by the phalanx. |
|||||||||||||||||
160 | 650 | 650 | 130 | 34 | 26 | 21 | 57 | 80 | 60 | 55 | ||||||||
29 |
Melee Infantry / Spear Infantry / (Rom_Rorarii) Rorarii The spear-armed Rorarii can quickly reach a crisis point in battle. |
|||||||||||||||||
160 | 200 | 200 | 60 | 13 | 25 | 11 | 54 | 45 | 45 | 30 | ||||||||
30 |
Melee Infantry / Spear Infantry / (Rom_Triarii) Triarii Wealth, experience and age make these battle-hardened veterans a fearsome force. |
|||||||||||||||||
160 | 790 | 790 | 140 | 31 | 29 | 24 | 64 | 95 | 65 | 65 | ||||||||
Melee Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
31 |
Cavalry / Melee Cavalry / (Aux_Afr_Cav) Auxiliary Sabaean Cavalry The desert breeds fierce fighters, and good horsemen. |
|||||||||||||||||
80 | 490 | 490 | 100 | 46 | 38 | 28 | 50 | 15 | 80 | 40 | ||||||||
32 |
Cavalry / Melee Cavalry / (Aux_Cel_Light_Horse) Auxiliary Celtic Light Horse No Roman general would refuse cavalry able to fight and scout. |
|||||||||||||||||
80 | 450 | 450 | 110 | 42 | 27 | 39 | 56 | 15 | 75 | 45 | ||||||||
33 |
Cavalry / Melee Cavalry / (Aux_Gal_Light_Horse) Auxiliary Gallic Light Horse A good Roman commander can put light cavalry to good use in a fight. |
|||||||||||||||||
80 | 510 | 510 | 100 | 42 | 27 | 39 | 56 | 15 | 75 | 45 | ||||||||
34 |
Cavalry / Melee Cavalry / (Aux_Gal_Noble_Horse) Auxiliary Noble Horse A mounted, armoured fist is always useful in a Roman army. |
|||||||||||||||||
80 | 1300 | 1300 | 200 | 51 | 31 | 47 | 44 | 75 | 105 | 70 | ||||||||
35 |
Cavalry / Melee Cavalry / (Aux_Gre_Citizen_Cav) Auxiliary Citizen Cavalry Loyal auxiliaries are a useful cavalry force. |
|||||||||||||||||
80 | 540 | 540 | 100 | 37 | 26 | 28 | 28 | 70 | 75 | 45 | ||||||||
36 |
Cavalry / Melee Cavalry / (Aux_Ibe_Cav) Auxiliary Iberian Cavalry These auxiliaries are a flexible force of cavalry in any Roman army. |
|||||||||||||||||
80 | 500 | 500 | 100 | 50 | 39 | 31 | 50 | 15 | 75 | 40 | ||||||||
37 |
Cavalry / Melee Cavalry / (Aux_Ibe_Scutarii_Cav) Auxiliary Scutarii Cavalry These heavy cavalrymen are well-versed in the cut-and-thrust of melee. |
|||||||||||||||||
80 | 680 | 680 | 130 | 42 | 25 | 37 | 44 | 55 | 80 | 55 | ||||||||
38 |
Cavalry / Melee Cavalry / (Aux_Ita_Socii_Equites) Socii Equites Excellent horsemen and a valuable striking force to a bold commander. |
|||||||||||||||||
80 | 650 | 650 | 110 | 38 | 25 | 34 | 37 | 55 | 85 | 50 | ||||||||
39 |
Cavalry / Melee Cavalry / (Rom_Equites) Equites The cavalry elite of Roman society can be among its most effective defenders. |
|||||||||||||||||
80 | 500 | 500 | 100 | 33 | 25 | 29 | 32 | 70 | 75 | 40 | ||||||||
Missile Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
40 |
Cavalry / Missile Cavalry / (Aux_Gre_Tarantine_cav) Auxiliary Tarantine Cavalry Good, skilled horsemen will always find a place in the ranks of the Roman army. |
|||||||||||||||||
80 | 560 | 560 | 120 | 32 | 80 | 8 | 7 | 18 | 36 | 11 | 36 | 65 | 80 | 50 | ||||
41 |
Cavalry / Missile Cavalry / (Aux_Ibe_Cantabrian_Cav) Auxiliary Cantabrian Cavalry These master skirmishers can harry an enemy unit to breaking point and beyond. |
|||||||||||||||||
80 | 500 | 500 | 100 | 41 | 80 | 8 | 7 | 46 | 35 | 15 | 51 | 15 | 80 | 55 | ||||
42 |
Cavalry / Missile Cavalry / (Aux_Num_Cav) Auxiliary Numidian Cavalry Numidians are expert mounted skirmishers, able to strike and withdraw quickly. |
|||||||||||||||||
80 | 550 | 550 | 100 | 41 | 80 | 8 | 7 | 18 | 24 | 10 | 39 | 15 | 70 | 55 | ||||
Shock Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
43 |
Cavalry / Shock Cavalry / (Aux_Ita_Socii_Equites_Extraordinarii) Socii Equites Extraordinarii These heavy cavalry give excellent account of themselves in close-combat. |
|||||||||||||||||
80 | 840 | 840 | 140 | 34 | 25 | 57 | 11 | 60 | 100 | 55 | ||||||||
Elephant | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
44 |
Elephants / Elephant / (Aux_Afr_Elephant) Auxiliary African Elephants In the end, all things must serve Rome. |
|||||||||||||||||
12 | 1400 | 1400 | 180 | 54 | 60 | 36 | 21 | 30 | 905 | 55 | ||||||||
Fixed Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
45 |
Siege Engine / Fixed Artillery / (Rom_Giant_Ballista) Roman Giant Ballista Giant ballistae can shoot spear-like missiles over great distances. |
|||||||||||||||||
40 | 730 | 730 | 150 | 210 | 550 | 2 | 9 | 24 | 6 | 14 | 40 | 45 | 40 | |||||
46 |
Siege Engine / Fixed Artillery / (Rom_Polybolos) Roman Polybolos There is wicked cunning in a machine that can fire so many bolts so quickly. |
|||||||||||||||||
40 | 620 | 620 | 120 | 85 | 260 | 13 | 9 | 24 | 6 | 14 | 40 | 45 | 35 | |||||
47 |
Siege Engine / Fixed Artillery / (Rom_Scorpion_Bastion) Roman Bastion Scorpion These small ballistae fire bolts that can pass through a man. |
|||||||||||||||||
40 | 490 | 490 | 100 | 120 | 400 | 8 | 9 | 24 | 6 | 14 | 40 | 40 | 40 | |||||
48 |
Siege Engine / Fixed Artillery / (Rom_Scorpion) Roman Scorpion (Fixed) These small ballistae fire bolts that can pass through a man. |
|||||||||||||||||
40 | 490 | 490 | 100 | 120 | 350 | 6 | 9 | 24 | 6 | 14 | 40 | 45 | 40 | |||||
Field Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
49 |
Siege Engine / Field Artillery / (Rom_Ballista_Bastion) Roman Bastion Ballista Ballistae can shoot with deadly accuracy over surprising distances. |
|||||||||||||||||
40 | 560 | 560 | 110 | 180 | 460 | 3 | 9 | 24 | 6 | 14 | 40 | 40 | 40 | |||||
50 |
Siege Engine / Field Artillery / (Rom_Ballista) Roman Ballista Ballistae can shoot with deadly accuracy over surprising distances. |
|||||||||||||||||
40 | 1560 | 560 | 110 | 180 | 420 | 3 | 9 | 24 | 6 | 14 | 40 | 45 | 40 | |||||
51 |
Siege Engine / Field Artillery / (Rom_Beehive_Onager) Roman Beehive Onager Angry bees blister the parts other types of shot cannot reach. |
|||||||||||||||||
40 | 1580 | 580 | 120 | 20 | 350 | 3 | 9 | 24 | 6 | 14 | 40 | 45 | 40 | |||||
52 |
Siege Engine / Field Artillery / (Rom_Cheiroballistra) Roman Scorpion Mounted on small carts, these ballistae have firepower and mobility. |
|||||||||||||||||
40 | 520 | 520 | 100 | 120 | 350 | 6 | 9 | 24 | 6 | 14 | 40 | 45 | 40 | |||||
53 |
Siege Engine / Field Artillery / (Rom_Onager_Bastion) Roman Bastion Onager The kick of the wild ass can bring down cities and kings. |
|||||||||||||||||
40 | 580 | 580 | 120 | 200 | 400 | 4 | 9 | 24 | 6 | 14 | 40 | 40 | 40 | |||||
54 |
Siege Engine / Field Artillery / (Rom_Onager) Roman Onager The kick of the wild ass can bring down cities and kings. |
|||||||||||||||||
40 | 1580 | 580 | 120 | 200 | 350 | 3 | 9 | 24 | 6 | 14 | 40 | 45 | 40 | |||||
Special | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
55 |
Melee Infantry / Special / (Rom_War_Dogs) War Dogs Ferocious animals, trained to rip out men's throats to break any resistance. |
|||||||||||||||||
40 | 450 | 450 | 100 | 23 | 40 | 20 | 68 | 15 | 45 | 35 | ||||||||
Admiral | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
56 |
Medium Ship / Melee Ship / (Rom_Principes_Four) Assault Quadrireme - Principes Ramming attacks from these ships inflict terrible damage. Wealthy, older Roman citizens, the principes are a heavy infantry force. |
|||||||||||||||||
120 | 750 | 750 | 150 | 825 | 6 | 47 | 35 | 14 | 53 | 75 | 60 | 55 | ||||||
57 |
Heavy Ship / Melee Ship / (Rom_Triarii_Six_Lft_Aft) Tower Hexareme - Triarii From a shipboard tower, all enemies become little targets to be potted at will. Wealth, experience and age make these battle-hardened veterans a fearsome force. |
|||||||||||||||||
160 | 1500 | 1500 | 300 | 1206 | 5 | 31 | 29 | 24 | 64 | 95 | 65 | 65 | ||||||
Melee Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
58 |
Light Ship / Melee Ship / (Aux_Afr_Spr_Two) Assault Bireme - Auxiliary Sabaean Spearmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. A man at home in the desert has his uses. |
|||||||||||||||||
60 | 230 | 230 | 46 | 501 | 6 | 13 | 25 | 11 | 34 | 45 | 45 | 30 | ||||||
59 |
Light Ship / Melee Ship / (Aux_Cel_Axe_Warriors_Two) Assault Bireme - Auxiliary Axe Warriors With a ramming attack that can break an enemy hull, these ships are deadly weapons. In the hands of a loyal auxiliaries, axes can be most charming! |
|||||||||||||||||
60 | 380 | 380 | 76 | 501 | 6 | 35 | 26 | 20 | 50 | 65 | 55 | 55 | ||||||
60 |
Light Ship / Melee Ship / (Aux_Cel_Warriors_Two) Assault Bireme - Auxiliary Celtic Warriors With a ramming attack that can break an enemy hull, these ships are deadly weapons. A Celt may swing a longsword for Rome and remain a Celt. |
|||||||||||||||||
60 | 330 | 330 | 66 | 501 | 6 | 27 | 40 | 25 | 50 | 45 | 55 | 45 | ||||||
61 |
Light Ship / Melee Ship / (Aux_Gal_Warriors_Two) Assault Bireme - Auxiliary Gallic Warriors With a ramming attack that can break an enemy hull, these ships are deadly weapons. A Gaul may skilfully swing a longsword for Rome and remain a Gaul. |
|||||||||||||||||
60 | 340 | 340 | 68 | 501 | 6 | 25 | 40 | 20 | 58 | 45 | 50 | 45 | ||||||
62 |
Medium Ship / Melee Ship / (Aux_Gre_Hoplites_Four) Assault Quadrireme - Auxiliary Hoplites Ramming attacks from these ships inflict terrible damage. Romans recognise the manly virtues embodied by the phalanx. |
|||||||||||||||||
120 | 720 | 720 | 144 | 825 | 6 | 34 | 26 | 21 | 57 | 80 | 60 | 55 | ||||||
63 |
Light Ship / Melee Ship / (Aux_Ibe_Sword_Two) Assault Bireme - Auxiliary Iberian Swordsmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. Javelins and swords make these Iberians a worthy addition to the Roman battle line. |
|||||||||||||||||
60 | 270 | 270 | 54 | 501 | 6 | 35 | 35 | 20 | 60 | 15 | 50 | 40 | ||||||
64 |
Medium Ship / Melee Ship / (Aux_Ita_Socii_Extraordinarii_Four) Assault Quadrireme - Socii Extraordinarii Ramming attacks from these ships inflict terrible damage. For close-quarters fighting, these men admit no equals; a boast, perhaps, but one born of pride. |
|||||||||||||||||
120 | 790 | 790 | 158 | 825 | 6 | 37 | 34 | 18 | 52 | 95 | 65 | 55 | ||||||
65 |
Medium Ship / Melee Ship / (Aux_Ita_Socii_Hastati_Four) Assault Quadrireme - Socii Hastati Ramming attacks from these ships inflict terrible damage. These troops throw spears at the enemy, and then close to settle matters with the sword. |
|||||||||||||||||
120 | 590 | 590 | 118 | 825 | 6 | 28 | 34 | 14 | 47 | 60 | 50 | 40 | ||||||
66 |
Light Ship / Melee Ship / (Rom_Hastati_Two_Fire_Pots) Fire Pot Bireme - Hastati Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships. These young men are the armoured front line of a Roman Legion. |
|||||||||||||||||
60 | 480 | 480 | 96 | 501 | 6 | 35 | 35 | 12 | 48 | 60 | 50 | 45 | ||||||
67 |
Light Ship / Melee Ship / (Rom_Hastati_Two) Assault Bireme - Hastati With a ramming attack that can break an enemy hull, these ships are deadly weapons. These young men are the armoured front line of a Roman Legion. |
|||||||||||||||||
60 | 430 | 430 | 86 | 501 | 6 | 35 | 35 | 12 | 48 | 60 | 50 | 45 | ||||||
68 |
Medium Ship / Melee Ship / (Rom_Principes_Four) Assault Quadrireme - Principes Ramming attacks from these ships inflict terrible damage. Wealthy, older Roman citizens, the principes are a heavy infantry force. |
|||||||||||||||||
120 | 750 | 750 | 150 | 825 | 6 | 47 | 35 | 14 | 53 | 75 | 60 | 55 | ||||||
69 |
Heavy Ship / Melee Ship / (Rom_Triarii_Six_Lft_Aft) Tower Hexareme - Triarii From a shipboard tower, all enemies become little targets to be potted at will. Wealth, experience and age make these battle-hardened veterans a fearsome force. |
|||||||||||||||||
160 | 1500 | 1500 | 300 | 1206 | 5 | 31 | 29 | 24 | 64 | 95 | 65 | 65 | ||||||
70 |
Heavy Ship / Melee Ship / (Rom_Triarii_Six) Assault Hexareme - Triarii These magnificent ships are both intimidating and extremely dangerous. Wealth, experience and age make these battle-hardened veterans a fearsome force. |
|||||||||||||||||
160 | 1300 | 1300 | 260 | 1206 | 5 | 31 | 29 | 24 | 64 | 95 | 65 | 65 | ||||||
Missile Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
71 |
Medium Ship / Missile Ship / (Aux_Afr_Archers_Three) Missile Trireme - Auxiliary Sabaean Archers A large contingent of archers can make short work of enemy crews. An archer at home in desert sands is always useful. |
|||||||||||||||||
80 | 440 | 440 | 88 | 693 | 6 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||
72 |
Medium Ship / Missile Ship / (Aux_Cel_Skirm_Three) Missile Trireme - Auxiliary Celtic Skirmishers A large contingent of archers can make short work of enemy crews. Even the humblest can serve Rome in times of need. |
|||||||||||||||||
80 | 440 | 440 | 88 | 693 | 6 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 27 | 40 | 50 | 25 | ||
73 |
Medium Ship / Missile Ship / (Aux_Gre_Cretan_Archers_Five) Missile Quinquereme - Auxiliary Cretan Archers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. Give a Cretan a bow, and he will conquer in the name of Rome. |
|||||||||||||||||
140 | 1060 | 1060 | 212 | 1020 | 5 | 40 | 150 | 7 | 15 | 12 | 24 | 6 | 14 | 30 | 55 | 55 | ||
74 |
Medium Ship / Missile Ship / (Aux_Gre_Peltasts_Five) Missile Quinquereme - Auxiliary Peltasts Archers can shoot down upon many enemies from the deck, doing terrible work in the process. A good Roman commander knows the value of skirmishers. |
|||||||||||||||||
140 | 930 | 930 | 186 | 1020 | 5 | 32 | 80 | 7 | 7 | 18 | 24 | 10 | 40 | 65 | 50 | 40 | ||
75 |
Medium Ship / Missile Ship / (Aux_Gre_Rhodian_Slingers_Five) Missile Quinquereme - Auxiliary Rhodian Slingers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. Few can match the deadly accuracy of the men of Rhodes. |
|||||||||||||||||
140 | 1070 | 1070 | 214 | 1020 | 5 | 29 | 150 | 8 | 25 | 12 | 24 | 6 | 24 | 25 | 55 | 55 | ||
76 |
Medium Ship / Missile Ship / (Aux_Ibe_Balearic_Slingers_Three) Missile Trireme - Auxiliary Balearic Slingers A large contingent of archers can make short work of enemy crews. If a target can be seen, the sling stone is already on its way. |
|||||||||||||||||
80 | 600 | 600 | 120 | 693 | 6 | 29 | 150 | 8 | 25 | 10 | 24 | 4 | 38 | 25 | 50 | 45 | ||
77 |
Medium Ship / Missile Ship / (Aux_Ibe_Slingers_Three) Missile Trireme - Auxiliary Iberian Slingers A large contingent of archers can make short work of enemy crews. An Iberian stone cast for Rome can be as deadly as any other. |
|||||||||||||||||
80 | 420 | 420 | 88 | 693 | 6 | 20 | 150 | 7 | 25 | 8 | 24 | 7 | 37 | 25 | 45 | 35 | ||
78 |
Medium Ship / Missile Ship / (Aux_Num_Javelinmen_Three) Missile Trireme - Auxiliary Numidian Javelinmen A large contingent of archers can make short work of enemy crews. These skirmishers can harass an enemy battle line, or keep enemy skirmishers at bay. |
|||||||||||||||||
80 | 550 | 550 | 110 | 693 | 6 | 32 | 80 | 8 | 7 | 10 | 24 | 4 | 38 | 15 | 50 | 45 | ||
79 |
Light Ship / Missile Ship / (Rom_Leves_One_Halfer) Raiding Hemiolia - Leves These swift, manoeuvrable ships are a useful scouting force for any admiral. Even a poor man can throw a javelin with skill. |
|||||||||||||||||
80 | 270 | 270 | 54 | 402 | 6 | 29 | 80 | 7 | 7 | 5 | 24 | 3 | 37 | 15 | 45 | 20 | ||
80 |
Medium Ship / Missile Ship / (Rom_Leves_Three_Scorpio) Scorpion Trireme - Leves Deadly accurate dart-throwers give enemies pause. Even a poor man can throw a javelin with skill. |
|||||||||||||||||
80 | 490 | 490 | 98 | 693 | 6 | 29 | 80 | 7 | 7 | 5 | 24 | 3 | 37 | 15 | 45 | 20 | ||
81 |
Medium Ship / Missile Ship / (Rom_Leves_Three) Missile Trireme - Leves A large contingent of archers can make short work of enemy crews. Even a poor man can throw a javelin with skill. |
|||||||||||||||||
80 | 390 | 390 | 78 | 693 | 6 | 29 | 80 | 7 | 7 | 5 | 24 | 3 | 37 | 15 | 45 | 20 | ||
82 |
Light Ship / Missile Ship / (Rom_Leves_Two_Halfer) Pursuit Trihemiolia - Leves Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum. Even a poor man can throw a javelin with skill. |
|||||||||||||||||
100 | 380 | 380 | 76 | 585 | 7 | 29 | 80 | 7 | 7 | 5 | 24 | 3 | 37 | 15 | 45 | 20 | ||
83 |
Medium Ship / Missile Ship / (Rom_Velites_Five) Missile Quinquereme - Velites Archers can shoot down upon many enemies from the deck, doing terrible work in the process. These javelin-armed skirmishers are fast moving and lightly armoured. |
|||||||||||||||||
140 | 710 | 710 | 142 | 1020 | 5 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 25 | ||
Artillery Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
84 |
Medium Ship / Artillery Ship / (Rom_Ballista_Five) Light Artillery Quinquereme - Roman Ballista (Ship) Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist. Ballistae can shoot with deadly accuracy over surprising distances. |
|||||||||||||||||
40 | 620 | 620 | 124 | 1020 | 5 | 180 | 420 | 2 | 9 | 24 | 6 | 14 | 40 | 45 | 40 | |||
85 |
Medium Ship / Artillery Ship / (Rom_Onager_Five) Artillery Quinquereme - Roman Onager (Ship) With deck-mounted artillery pieces, these ships can rain down destruction on the enemy. The kick of the wild ass can bring down cities and kings. |
|||||||||||||||||
40 | 630 | 630 | 126 | 1020 | 5 | 200 | 350 | 2 | 9 | 24 | 6 | 14 | 40 | 45 | 40 |