
Persian Cavalry
A good cavalry charge can break the most ardent of enemies.The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.
Unit Name Persian Cavalry |
Main Unit Key Eas_Persian_Cavalry |
Land Unit Key Eas_Persian_Cavalry |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Cavalry |
Class Shock Cavalry |
Custom Battle Cost 760 |
Recruitment Cost 760 |
Upkeep Cost 140 |
Melee Attack 40 |
Weapon Damage 25 |
├ Melee Weapon rome_lance |
├ Melee Damage Base 14 |
├ Melee Damage Ap 11 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 67 |
Melee Defence 15 |
├ Base Defence 15 |
├ Shield none |
└ Shield Defence 0 |
Armour 40 |
├ Armour scale |
├ Armour Defence 40 |
└ Shield Armour 0 |
Health 95 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 45 |
├ Bonus Hit Points 15 |
├ Mount rome_eastern_horse_lance_vh |
├ Mount Entity rome_horse_very_heavy_shock |
└ Mount Health 35 |
Base Morale 60 |
Abilities
Persian Cavalry- Diamond
The unit moves into a diamond-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good charge
- Low damage but average armour penetration
- Weak in prolonged melee
- Average morale
Requires Buildings | |
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Heavy Horse Studs
(east_military_stables_heavy_2) Level 1 ![]()
Royal Stables
(east_military_stables_heavy_3) Level 2 ![]()
Nisean Stables
(east_military_stables_heavy_4) Level 3 |
Garrison Buildings | |
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Heavy Horse Studs
(east_military_stables_heavy_2) Level 1 |
|
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Royal Stables
(east_military_stables_heavy_3) Level 2 ![]()
Nisean Stables
(east_military_stables_heavy_4) Level 3 |
Faction Availability | |
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Grand Campaign | |
Imperator Augustus |