

Libyan Peltasts
It takes skill to skirmish well, and fight hard.Recruited from among descendants of Phoenician settlers and the native Lebu, Garamantian, and Berber peoples of the Sahara these troops were the largest non-mercenary Carthaginian contingent in the army. Colonising the African coast from around the 1st millennium BC, the Phoenicians founded Carthage and other cities, later known as Leptis Magna and Sabratha. Important trading centres, they acted alongside Tingis, which was founded by their Carthaginian descendants, and the Greek colony of Cyrene as gateways into Africa and the western Mediterranean. By the 5th century BC, however, the three Libyan cities had passed under the control and protection of Carthage and its mercantile dominance. Mixing together a variety of eastern and Saharan customs, and influenced by contact with much of the Mediterranean through their trading network, the Liby-Phoenicians were varied in their style of dress and armament.
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Unit Name Libyan Peltasts |
Main Unit Key Car_Libyan_Peltasts |
Land Unit Key Car_Libyan_Peltasts |
Naval Unit Key pel_transport |
Soldiers 120 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 440 |
Recruitment Cost 440 |
Upkeep Cost 90 |
Missile Damage 32 |
├ Missile Weapon rome_javelin |
├ Projectile javelin_normal |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 18 |
Shots Per Minute 7 |
Ammunition 7 |
Melee Attack 26 |
Weapon Damage 24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 10 |
Melee Defence 44 |
├ Base Defence 19 |
├ Shield peltast_thureos |
└ Shield Defence 25 |
Armour 65 |
├ Armour spolas |
├ Armour Defence 35 |
└ Shield Armour 30 |
Health 50 |
├ Man Entity rome_infantry_medium_fast |
├ Man Health 40 |
└ Bonus Hit Points 10 |
Base Morale 45 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Very good damage and armour penetration
- Large shield
- Very weak in melee
- Poor morale
Requires Buildings | |
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Periokos Camp
(greek_military_light_2) Level 1 ![]()
Skirmisher Camp
(greek_military_light_3) Level 2 ![]()
Mercenary Camp
(greek_military_light_4) Level 3 |
Garrison Buildings | |
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Skirmisher Camp
(greek_military_light_3) Level 2 ![]()
Mercenary Camp
(greek_military_light_4) Level 3 |
Faction Availability | |
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Grand Campaign | |
Hannibal at the Gates | |
Imperator Augustus |