

Slave Infantry
Slaves live with death each day; for them, war is just more unpaid work.Slavery was widespread in the ancient world. References can be traced back to the Babylonian Code of Hammurabi. The ambitious construction projects of the day, as well as the custom of enslaving war captives, were some of the reasons for the large slave population many states kept at the time. The Greek city-states, for instance, depended heavily on slave labour. Having had all their rights confiscated, slaves were considered the property of their owners and could be sold as such. In Egypt, slaves who worked within the royal households could be executed and laid next to their mummified masters in the burial chamber, to serve them in the afterlife. Slaves were widely-used by the Romans as well. As the Roman Empire expanded, slaves from all over the known world poured into the Apennine Peninsula. The more educated ones became tutors, some were sold into prostitution and some became trained gladiators. Spartacus, one such gladiator of Thracian descent, famously led a bloody revolt in 73BC, threatening Rome itself at one point, before being killed in battle.
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Unit Name Slave Infantry |
Main Unit Key dk_kush_slave_infantry |
Land Unit Key dk_afr_slave_infantry |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 140 |
Recruitment Cost 160 |
Upkeep Cost 15 |
Melee Attack 22 |
Weapon Damage 35 |
├ Melee Weapon rome_falcata |
├ Melee Damage Base 30 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 18 |
Melee Defence 24 |
├ Base Defence 14 |
├ Shield small_round |
└ Shield Defence 10 |
Armour 5 |
├ Armour none |
├ Armour Defence 0 |
└ Shield Armour 5 |
Health 50 |
├ Man Entity rome_infantry_light_fast |
├ Man Health 40 |
└ Bonus Hit Points 10 |
Base Morale 25 |
Abilities
No Ability
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average attack
- Weak defence
- Average damage but low armour penetration
- Poor morale
Faction Availability | |
---|---|
Grand Campaign |