

Spear Gladiatrices
These seasoned spearwomen have a defensive edge over their sword-bearing counterparts.There are no documented examples of female gladiators prior to Nero’s rule, but they are hinted at; in AD19, Tiberius passed the Larinum Decree, specifically forbidding daughters of those in high office from becoming gladiators. From Nero’s until the rule of Septimus Severus, who banned the practice outright, female gladiatorial contests became a regular feature of the circuses. Their existence wasn’t restricted to the Italian peninsula either; the Credenhill dig at Herefordshire in the United Kingdom unearthed a female skeleton bearing bone formation consistent with gladiatorial training. Gladiatrices were armed and armoured as their male counterparts: with swords or spears, shields, and if they could afford them, galea helmets and manica arm-guards.
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Unit Name Spear Gladiatrices |
Main Unit Key Rom_Gladiatrices_Spear |
Land Unit Key Rom_Gladiatrices_Spear |
Naval Unit Key pel_transport |
Soldiers 120 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 460 |
Recruitment Cost 460 |
Upkeep Cost 90 |
Melee Attack 40 |
Weapon Damage 29 |
├ Melee Weapon rome_spear_elite |
├ Melee Damage Base 24 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 20 |
├ Bonus vs Elephants 20 |
└ Bonus vs Infantry 0 |
Charge Bonus 20 |
Melee Defence 70 |
├ Base Defence 35 |
├ Shield celtic_shock |
└ Shield Defence 35 |
Armour 40 |
├ Armour leather |
├ Armour Defence 30 |
└ Shield Armour 10 |
Health 55 |
├ Man Entity rome_infantry_very_light |
├ Man Health 40 |
└ Bonus Hit Points 15 |
Base Morale 60 |
Abilities
Spear Gladiatrices- Square
The unit moves into a close square formation.
Bracing, morale, melee defence
Can't move - Frenzied Charge
Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
Charge speed, charge damage, acceleration
Melee defence, fatigue - Killing Spree
Increases weapon damage for an extended period.
Weapon damage
Exertion: fatigue - Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good defensive unit
- Low damage but average armour penetration
- Average attack
- Normal morale
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars |