Auxiliary Celtic Skirmishers
Even the humblest can serve Rome in times of need.As far as the Celts were concerned, the best way to kill a man was in hand-to-hand combat. The Celts thought there was great value in personal bravery and there was no honour in killing from a distance. Even so, slingers, javelinmen and archers still had their place on the battlefield. It was often the only way that some Celts could go to war: Celtic warriors paid for their own equipment, so only the wealthy could afford, or had the right to carry, fine armour and weapons. Skirmishers were usually the poor: freemen who served as clients to the noble class. While they could never hope to achieve the same status as their noble masters, they could still prove their worth in the cut and thrust of battle.
Unit Name Auxiliary Celtic Skirmishers |
Main Unit Key Aux_Cel_Skirm |
Land Unit Key Aux_Cel_Skirm |
Naval Unit Key pel_transport |
Soldiers 120 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 350 |
Recruitment Cost 350 |
Upkeep Cost 90 |
32 |
├ Missile Weapon rome_javelin |
├ Projectile javelin_normal |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 13 |
Shots Per Minute 7 |
Ammunition 7 |
Melee Attack 8 |
24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 3 |
27 |
├ Base Defence 12 |
├ Shield celtic_missile |
└ Shield Defence 15 |
40 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 30 |
50 |
├ Man Entity rome_infantry_very_light |
├ Man Health 40 |
└ Bonus Hit Points 10 |
Base Morale 25 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Very good damage and armour penetration
- Very weak in melee
- Very poor morale
Recuitment Requirement | |||||||||||||||||||||||||||
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Unit Resouces | Auxilia_Celtic | ||||||||||||||||||||||||||
Grand Campaign Regions
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Requires Buildings | |||||||||||||||||||||||||||
Lv. 0 |
Auxiliary Camp
(rome_military_aux_2) Level 1
Auxiliary Barracks
(rome_military_aux_3) Level 2
Auxiliary Garrison
(rome_military_aux_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Hannibal at the Gates | |
Imperator Augustus |
Egypt
Egypt
Egypt
Egypt
Libya
Libya
Libya
Carthage
Axum
Meroe
Blemmyes
Vivisci
Arverni
Pictones
Himyar
Mascat
Saba
Gerrhaea
Qidri
Ma'in
Arachosia
Arachosia
Aria
Sagartia
Aria
Armenia
Armenia
Armenia
Sardes
Pergamon
Sardes
Rhodos
Baktria
Baktria
Turdetani
Nova Carthago
Treverii
Atrebartes
Bithynia
Pontus
Pontus
Trapezos
Cimmeria
Cimmeria
Cimmeria
Brigantes
Iceni
Demetae
Dumnonii
Caledones
Ebdani
Sagartia
Drangiana
Carthage
Carthage
Arevaci
Edetani
Ardhan
Colchis
Kartli
Namnetes
Aedui
Carnutes
Khorasmii
Dahae
Seleucid
Cyprus
Cyprus
Insubres
Liguria
Veneti
Etruscan League
Carthage
Bastarnae
Getae
Apulii
Cappadocia
Cappadocia
Galatia
Sardes
Drangiana
Drangiana
Nervii
Sequani
Athens
Knossos
Sparta
Boii
Boii
Daorsi
Ardiaei
Dalmatae
Etruscan League
Rome
Etruscan League
Rome
Cyrenaica
Cyrenaica
Nasamones
Cyrenaica
Celtici
Lusitani
Epirus
Macedon
Epirus
Frisii
Cherusci
Marcomanni
Rome
Rome
Carthage
Syracuse
Gaetuli
Masaesyli
Nova Carthago
Nova Carthago
Media Atropatene
Media Atropatene
Persia
Media
Media
Media
Seleucid
Nabataea
Egypt
Egypt
Nabataea
Scordisci
Breuci
Eravisci
Parthia
Parthava
Parthava
Parthava
Persia
Persia
Persia
Garamantia
Garamantia
Royal Scythia
Aorsoi
Catiaroi
Siraces
Volcae
Massilia
Helvetii
Nori
Raeti
Aestii
Anartes
Budini
Roxolani
Thyssagetae
Massagetae
Lugii
Lugii
Gutones
Cimbri
Suebi
Rugii
Seleucid
Seleucid
Seleucid
Seleucid
Gallaeci
Cantabri
Cessetani
Tylis
Triballi
Odrysian Kingdom
Macedon
Baktria
Baktria