

Auxiliary Egyptian Infantry
The sons of the desert can be of useful service to Rome.Native troops supported the Greek phalanxes of Ptolemaic Egypt. Brave and proud warriors, Egyptians fulfilled several roles, but were most commonly used as peltasts, skirmishers on the flanks of the phalanxes, or as non-phalanx infantry in difficult terrain. Although the Ptolemies adopted all the trappings of the Pharaohs and their religious infrastructure, there was still much unrest among the native population long after the succession. This was due mainly to the way the Greek overlords used the traditions of the Pharaohs to fill their coffers at the expensive of ordinary people. The core of Ptolemaic armies was always Greek until the Battle of Raphia in 217BC, when they faced such a large Seleucid force and Ptolemy IV was forced to muster some 30,000 native Egyptians for the first time. Need overcame the suspicion of the disenchanted natives; the performance of the Egyptians in battle eventually led to a greater proportion of native troops in the Egyptian army and, in time, more diverse roles for those men as they gained the trust of their Greek commanders.
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Unit Name Auxiliary Egyptian Infantry |
Main Unit Key Aux_Egy_Infantry |
Land Unit Key Aux_Egy_Infantry |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 200 |
Recruitment Cost 200 |
Upkeep Cost 60 |
Missile Damage 32 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 15 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 4 |
Ammunition 2 |
Melee Attack 16 |
Weapon Damage 24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 8 |
Melee Defence 41 |
├ Base Defence 16 |
├ Shield thureos |
└ Shield Defence 25 |
Armour 55 |
├ Armour padded |
├ Armour Defence 20 |
└ Shield Armour 35 |
Health 45 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 30 |
Abilities
No Ability
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Recuitment Requirement | ||||||||||||||||||
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Unit Resouces | Auxilia_Egyptian | |||||||||||||||||
Grand Campaign Regions
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Requires Buildings | ||||||||||||||||||
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Auxiliary Camp
(rome_military_aux_2) Level 1 ![]()
Auxiliary Barracks
(rome_military_aux_3) Level 2 ![]()
Auxiliary Garrison
(rome_military_aux_4) Level 3 |
Faction Availability | |
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Grand Campaign | |
Samnite Wars | |
Imperator Augustus |












































































































































































