

Auxiliary Spear Horsemen
While not renowned as horsemen, Dacians can still set spears and charge.The exact origins of the Dacians are something of a mystery. Dacian lands were centred around the Carpathian Mountains but, unlike their Thracian neighbours, they seldom got involved in the conflicts of others. The Dacians fought almost entirely on foot, and usually looked to their Sarmatian allies when serious cavalry were needed. Many Dacian infantry fought as peltasts, equipped with javelins, short swords and oval shields, but they also fielded archers. However, the Dacians were most feared because of a weapon called the 'falx', which they used with deadly, limb-lopping skill. A two-handed sword with a forward-curving blade, a falx could cut a man in two from the top of his head to his breastbone. This weapon was so effective that the Romans improved their legionary armour to cope with it. The brow-ridge on later legionary helmets was there to stop a blow from a falx. Rome’s eventual victory in the Dacian Wars (AD101-106), celebrated by Trajan’s Column, finally dealt with the warlike Dacian tribes once and for all.
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Unit Name Auxiliary Spear Horsemen |
Main Unit Key Aux_Dac_Spear_Horsemen |
Land Unit Key Aux_Dac_Spear_Horsemen |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 550 |
Recruitment Cost 550 |
Upkeep Cost 110 |
Melee Attack 31 |
Weapon Damage 27 |
├ Melee Weapon rome_celtic_spear_cav |
├ Melee Damage Base 20 |
├ Melee Damage Ap 7 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 33 |
Melee Defence 36 |
├ Base Defence 16 |
├ Shield cavalry |
└ Shield Defence 20 |
Armour 60 |
├ Armour leather |
├ Armour Defence 30 |
└ Shield Armour 30 |
Health 90 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
├ Bonus Hit Points 15 |
├ Mount rome_celtic_horse_spear_shield_h |
├ Mount Entity rome_horse_heavy |
└ Mount Health 35 |
Base Morale 45 |
Abilities
Auxiliary Spear Horsemen- Wedge
The unit moves into a wedge-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Recuitment Requirement | |||||||||||||||
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Unit Resouces | Auxilia_Thracian | ||||||||||||||
Grand Campaign Regions
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Requires Buildings | |||||||||||||||
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Auxiliary Camp
(rome_military_aux_2) Level 1 ![]()
Auxiliary Barracks
(rome_military_aux_3) Level 2 ![]()
Auxiliary Garrison
(rome_military_aux_4) Level 3 |
Faction Availability | |
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Grand Campaign | |
Samnite Wars | |
Imperator Augustus |












































































































































































