

Assault Hexareme - Veteran Legionaries
These magnificent ships are both intimidating and extremely dangerous.All legionaries are effective fighters, veterans doubly so.
As centuries passed, naval tactics and needs changed across the Mediterranean. There was a move towards larger ships, partly as an expression of national or dynastic power: the Ptolemaic rulers of Egypt were particularly fond of large ships to show their wealth and influence in a physical way. These 'polyremes', a term meaning many oared, were not suitable for ramming work in battle. In practice many of them had no more oars than smaller ships; what they had were more rowers per oar than smaller ships. A Roman hexareme or Greek hexeres would have a couple of banks of oars with three men per oar, and appear to be an over-sized version of a smaller ship. Even so, thanks to being tremendously heavy and strongly constructed, they were slow moving, and hardly capable of the quick turns needed to take advantage of enemy mistakes. Instead the large ships made use of their wide decks and plentiful carrying capacities and became fighting platforms for infantry and artillery. Boarding or long-range bombardment were the methods to be used to defeat the enemy; naval warfare had come full circle in terms of fighting methods, even if ships had grown significantly.
(Veteran Legionaries)
After a Roman legionary had finished up to 25 years in the army, he could be asked back to join the 'evocati', the ranks of 'those who are called'. Usually affiliated to their old commander or re-enlisting at the bequest of a particular Consul in times of need, veterans were afforded great respect and honour because of their previous service. As examples to the common soldier, they were often immediately promoted to centurion and given a pay rise. Crucially, veterans were exempt from the mundane and laborious tasks of legionary life such as digging latrines, building roads or making camp. During the civil war all sides called on old soldiers to swell their ranks and provide much needed experience, Pompey persuading a large number of evocati to join him against Julius Caesar by promising them promotion and more money to return. The veteran 'Praetorians of the Evocati Augusti' were held in especially high regard.
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Unit Name Assault Hexareme - Veteran Legionaries |
Main Unit Key Rom_Vet_Legionaries_Six |
Land Unit Key Rom_Vet_Legionaries |
Naval Unit Key roman_six |
Soldiers 160 |
Category Heavy Ship |
Class Melee Ship |
Custom Battle Cost 1190 |
Recruitment Cost 1190 |
Upkeep Cost 238 |
Missile Damage 30 |
├ Missile Weapon rome_pilum_heavy |
├ Projectile pilum_heavy |
├ Missile Damage 20 |
├ Missile Ap Damage 10 |
└ Base Reload Time 15 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 4 |
Ammunition 2 |
Ship Health 1206 |
└ Ship roman_six |
Ship Speed 5 |
Melee Attack 59 |
Weapon Damage 35 |
├ Melee Weapon rome_gladius_marian |
├ Melee Damage Base 30 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 15 |
Melee Defence 48 |
├ Base Defence 23 |
├ Shield scutum_marian |
└ Shield Defence 25 |
Armour 85 |
├ Armour mail_improved |
├ Armour Defence 45 |
└ Shield Armour 40 |
Health 60 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 45 |
└ Bonus Hit Points 15 |
Base Morale 65 |
Abilities
Assault Hexareme- Row Hard 30
Increases speed for 30 strokes.
Ship speed
- Attacking Testudo
The troops of this unit raise their shields above their heads in a defensive formation.
Protection against missiles
Limited speed
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Assault Hexareme- Very good hull strength
- Heavy crew
- Slow speed
- Strong ramming
- Very good boarding
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Recuitment Requirement | |
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Required Technology ![]() ![]() | |
Upgrade | |
Required Technology ![]() ![]() |
Garrison Buildings | |
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Drydock
(rome_port_military_3) Level 2 ![]()
Portus Classis
(rome_port_military_4) Level 3 |
Faction Availability | |
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Grand Campaign | |
Samnite Wars |